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mycales



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  19/07/2008
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12th August, 2008 at 18:22:15 -

Hello there

Does someone know how to make a really easy physics engine? The only thing it should actually be able to do is simulate a wood bridge..
I looked at the example of the chipmunk physics extension and I had no idea what he was doing to make it work.

Aand there something else I need help with: Could anyone tell me how to make water with the particle spray object?

Thanks



 
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Muz



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13th August, 2008 at 10:49:05 -

http://www.create-games.com/article.asp?id=1594
It's a somewhat outdated guide on doing realistic physics, with a few mistakes but it still has real physics converted to klik

I really don't suggest you do water with the particle spray object or any kind of realistic water at all. It'll slow down MMF because of the number of objects. A better idea would be to draw an animated waterfall, lake, river, or whatever you want to do.

And personally, I don't really like to use the particle spray object for well, objects, because it gives you a little less control. Particle spray is good for things like sparks, quick smoke, anything that will fade out after a short while.

 
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Klikmaster

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13th August, 2008 at 12:21:12 -

You can code your own basic physics but if you want to simulate a wood bridge things get a little more difficult, this is where the Chipmunk Physics Extension can make things a lot easier for you especially if you want to use lots of physics.

 
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