Looks like a really solid game! Unfortunatly as professional as it looks, its just not my kinda style gameplay-wise so I think I'll have to pass this one up.
I've watched the screenshots and trailers, heard everyone praise the look of the game, but I have to say, I find the sprites ugly as bleh. I have considered the possibility that I'm blind.
But seriously, when I saw the first trailer a while back I thought he was using temp-gfx. But they haven't changed at all!
Maybe I just don't get it.
Anyways I've downloaded it now and will give it a shot.
Well, I've played through the first sector now. It's a really good game imo, loved the presentation and such, the engine works well, the surrounding gfx are nice, but the character sprites still looks like poo. Most animations are nice and smooth, but there are too many obvious copy-paste-rotates in there. Too bad really. Aside from that, great game!
The sprites are meant to be like that, aparently they used rotoscoping(flashback, another world, fade to black etc.. used that technique) and I must say they did was a pretty damn good job.
When looking at the screenshots you immediately think Flashback and Another World, but I just don't think he got it right. I feel things are to choppy and not as fluid and "living" as in Another World. But it's just my onion on the matter.
I like the game, it's quite awesome, and the gfx, but my eyes start to hurt when playing. Dunno why, doesn't happen to me with any other game.
And there s no windowed mode... that sucks big time. since the resolution is small.
I finally got around to playing this (after the download finished 2 weeks ago, lol), and this game is awesome. The character graphics are a lot like Wind Waker's in the sense that you'll eventually get used to them. I marveled at the nanogun is despite it being a single colour.
Took me at least 4 hours to finish, too. I think closer to 5 because I died and then it reset the in-game clock to my last save. I almost feel compelled to play it again, too. And then speedrun it after that.
The story is well thought out, too. I mostly want to go back through to see what the different kinds of story permutations there are. (I killed everything in my way unless I was low on health.) The ending left me kind of happy and kind of sad and a bit disturbed. The credits downright angered me because after being forced away from the game (damn you, AIM!) I couldn't Alt+Tab back to see it; I could hear the music, but not the credits. I eventually had to kill the process itself.
Speaking of music, this has a great soundtrack. It gets a little stale and repetitive after 30 minutes of bad loops, but the first 10 minutes in hearing each track was great.
I might write a real review after my next playthrough.