So this is the progress I have made on my platform game engine. I've built a little tutorial level and I wanted people to critique my engine and perhaps let me know what I need to work on. As the only one here to test my work I need a fresh set of eyes to help.
The camera moves a bit too fast. If you jump at a wall and then turn around, you can get stuck into the wall crouching. You get pushed up slowly, too. Useful for getting to places you shouldn't be! (Not that theres anything there.)
That same wall/crouching bug has just prevented me from getting through the crouch space at the start. It also looks like you can gain speed for the shoes when you're up against a wall?
Edited by the Author.
Turns out that you can't gain speed while against a wall, I was just out of the play area and assumed I was being bound to the left edge. I can only wonder how far I got!
I have fixed the wall sticking problem and I also made some adjustments to the camera and the players speed so it's a little more bearable. I added a save feature to the demo so you can save your progress if you happen to get fall down a large pit. Let me know if you find a use for the golden key I placed in the level.