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Knockturnal

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  11/04/2008
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3rd November, 2008 at 20:54:09 -

Here's my problem: I'm making a TD style game. The enemies approach from the top right corner and takes the shortest route to the core. (If the enemy hits the core it recives damage, if it's health drops to 0 you loose) I use the Advanced Path Finding extention to generate a route, but how to make enemies follow it? Game included. (May slow down terribly due to 43*32 active objects =/ Which is around 1200...)

 
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3kliksphilip

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  20/11/2007
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VIP MemberGOTM - MAY 2009 - 2ND PLACE!The SpinsterGOTM -NOVEMBER 2009 - 2nd place!2021 Time Trial by Fire competition winnerChristmas Game Creator!
3rd November, 2008 at 22:07:48 -

Somebody attempting something new! Yesss.

http://www.gamebuilder.info/world/content/practical-rts-pathfinding

 
Don't aim for perfection- you'll miss the deadline

'~Tom~ says (16:41):
well why does the custom controls for the keyboard palyer even affect the menu controls at all whats thep oint jsutm ake it so for the keyboard palyer on the menu screens everything is always up down left right enter regardless of the controls they set'

-Mr Tom, 2010

Knockturnal

Nothing to see here turn back

Registered
  11/04/2008
Points
  354

VIP Member
4th November, 2008 at 18:26:05 -

http://cid-60e7c0854843dd48.skydrive.live.com/self.aspx/Offentlig/TD.mfa

Check it out!

 
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