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Del Duio

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4th November, 2008 at 19:46:29 -

Is it possible somehow? I just thought it might be useful to have everything printed out from one frame while looking at another one, without having to switch back and forth constantly.

Hmmm, actually this is probably impossible afterall.

 
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4th November, 2008 at 19:49:16 -

The only way I can think of is print screening it into paint

 
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4th November, 2008 at 20:48:31 -

Go to the event list editor, go to File menu, then move down to print.


 
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4th November, 2008 at 21:50:44 -

Eventlist is gay
Event editor is ownage

 
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4th November, 2008 at 21:56:41 -


Originally Posted by Zatek
Eventlist is gay
Event editor is ownage


Don't be like that. Besides, using the Event List allows you to change the order in which the runtime does each action, and makes it easier to delete individual actions in long lists of actions on the same object.

 
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4th November, 2008 at 22:04:08 -

Eventlist is necessary for any coding where the order of events is important.

 
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4th November, 2008 at 22:16:08 -

event boxes should really be numbers, or have numbers in their corners, amirite?

 
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4th November, 2008 at 22:25:51 -


Originally Posted by Pixelthief
event boxes should really be numbers, or have numbers in their corners, amirite?


And the debugger should let you see what events are active and when, and look at the object scope in runtime.

 
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4th November, 2008 at 22:35:58 -

The event list is clearly much better than the other event editor - it's just a bit scarier for noobs.

Anyone know why you can't use the event list to edit behaviours? It's really quite annoying.

 
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4th November, 2008 at 22:37:06 -


Originally Posted by Pixelthief
event boxes should really be numbers, or have numbers in their corners, amirite?



good idea!

 
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5th November, 2008 at 00:48:02 -

I don't find myself using the event list editor very often, just because I'm so accustom to the event editor, however just like any other editor, it's very necessary. Like said above, I too use it largely for re-ordering actions. It's a lot more efficient then going in and cutting and pasting actions so that everything is in the right order. And yes, the order actions occur do have an effect on the outcome.

 
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5th November, 2008 at 04:51:16 -

Lol i know order is important, but since the tgf days i got so used to the event editor, and i thought they were parralel, like they did the same in diffrent ways ;____; That's atleast what i was told

 
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Del Duio

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6th November, 2008 at 15:56:06 -


Originally Posted by BrandonC
I don't find myself using the event list editor very often, just because I'm so accustom to the event editor, however just like any other editor, it's very necessary. Like said above, I too use it largely for re-ordering actions. It's a lot more efficient then going in and cutting and pasting actions so that everything is in the right order. And yes, the order actions occur do have an effect on the outcome.



The list is important for those events that have 30+ lines to them. Whenever I run into a problem with my code a lot of times it's because I had some things out of proper order (dumb ex. "Destroy object" -> "Create Object")

Thank you for the help with the printing though, I thought it would have been impossible. Hoorah!

 
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