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Rasmus Knudsen



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  21/10/2008
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9th November, 2008 at 17:01:01 -

Hello TDC.
Iv been working hard to get an MMORPG engine up running a topdown 2d game.
So far its working great.

The problem is that i dont know how to work with Orders of the Actives.
I have alot of players on the screen and alot of objects they need to go behind and in front of.
I have also put all the objects in a Qualifier and all the players in a Qualifier, and now i want to make it so the all the players are shown in front of the objects when their Y-position is greater than the objects and visa versa.

Thanks in advance

Souley

 
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Sketchy

Cornwall UK

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9th November, 2008 at 17:29:30 -

You can use the "Layer" object. It has a function for "decreasing y sort".

 
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Jon Lambert

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9th November, 2008 at 17:29:57 -

Did you try this?

Y value of Group.Player > Y value of Group.Object

- Move Group.Player in front of Group.Object


Where Group.Player represents the player objects you mentioned, and Group.Objects represents the objects you put in the other qualifier. It should work in theory...

 
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Rasmus Knudsen



Registered
  21/10/2008
Points
  14
9th November, 2008 at 18:17:17 -


Originally Posted by Sketchy
You can use the "Layer" object. It has a function for "decreasing y sort".



Thanks alot!! Didnt really know how to use the layer object but i just placed it in the frame and made an "Always" event sorting layers on Y-axis, and it sorted everything correctly

Thanks again

 
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