Hello TDC.
Iv been working hard to get an MMORPG engine up running a topdown 2d game.
So far its working great.
The problem is that i dont know how to work with Orders of the Actives.
I have alot of players on the screen and alot of objects they need to go behind and in front of.
I have also put all the objects in a Qualifier and all the players in a Qualifier, and now i want to make it so the all the players are shown in front of the objects when their Y-position is greater than the objects and visa versa.
Y value of Group.Player > Y value of Group.Object
- Move Group.Player in front of Group.Object
Where Group.Player represents the player objects you mentioned, and Group.Objects represents the objects you put in the other qualifier. It should work in theory...
Originally Posted by Sketchy You can use the "Layer" object. It has a function for "decreasing y sort".
Thanks alot!! Didnt really know how to use the layer object but i just placed it in the frame and made an "Always" event sorting layers on Y-axis, and it sorted everything correctly