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Rasmus Knudsen



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  21/10/2008
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10th November, 2008 at 15:26:59 -

Im working on a game using MOOClick and iv made a server to accept the clients connecting.

Now when a client connects to my server app the clients unique ID's in MooClick is starting at -1047559775 or something :S
and i remember when i started working on my game the ID's started at 1 and then 2,3,4.. etc.

Anyone know a solution to this?
Image



Thanks in advance.

Souley

(Sry for bad english, im from Denmark)

Image Edited by the Author.

 
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Assault Andy

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  29/07/2002
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Game of the Week WinnerVIP Member360 OwnerGOTM JUNE - 2009 - WINNER!GOTM FEB - 2010 - WINNER!	I donated an open source project
12th November, 2008 at 03:55:43 -

I've never come across that problem before. But it's strange for it to happen if you have not changed any code. If you have any older builds of the server make sure to test them and see if they work. If they do, see what you have changed between now and then.

 
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Dynamite



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  18/12/2007
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  131

Wii Owner
12th November, 2008 at 06:02:46 -

How are you retrieving the User's id?


 
Hey guys, if you need a spritist or someone to create anything about art:
-Logos
-Cut-scenes
-Sprites
and all sort of other things, then just send me an email or PM me!

moren11



Registered
  19/10/2008
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  35
12th November, 2008 at 09:02:57 -

Wow nice, can u make an example? (after u fix the problem ofcourse. LOL)

 
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Rasmus Knudsen



Registered
  21/10/2008
Points
  14
12th November, 2008 at 09:33:54 -


Originally Posted by Andrew Noel (Dynamite)
How are you retrieving the User's id?


Im retrieving the ID's fine, but i just found out that when i run the server on my stanionary it works and starts at 1, but when i run the server on my laptop it starts at the weird numbers. Also found out that when i change the port to host the server on, the ID numbers change, but they still start very high no matter what port im using.

 
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Rasmus Knudsen



Registered
  21/10/2008
Points
  14
12th November, 2008 at 09:34:37 -


Originally Posted by moren11
Wow nice, can u make an example? (after u fix the problem ofcourse. LOL)



Guess i could release an example at some point

 
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