Posted By
Message
siven I EAT ROCKSRegistered 03/11/2008
Points 604
2nd December, 2008 at 19:54:35 -
does anyone know how to make custom platform like movement for enemies?
[Game design makes my brain feel like its gonna explode.]
Ricky loves Left For Dead 2Registered 28/12/2006
Points 4075
2nd December, 2008 at 21:51:20 -
Here's a simple one. All it does is walk back and forth and fall off edges. It won't work unless the frame stays the same size all the time and the hot spot is always in the same spot.
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Willy C
Registered 14/02/2004
Points 1524
2nd December, 2008 at 22:06:47 -
Take a look at this Widget from Dynamite: http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=109822#Post109822
http://www.robocaptain.com
siven I EAT ROCKSRegistered 03/11/2008
Points 604
3rd December, 2008 at 01:31:52 -
thanks guys ill look into them
[Game design makes my brain feel like its gonna explode.]
NeoMonkey Finnish Army Fire CommanderRegistered 01/12/2006
Points 243
3rd December, 2008 at 11:04:37 -
http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=118309#Post118309
Heres how to do enemy ai with pmo.
I have proven new mathematic formula to be true...
2D > 3D
siven I EAT ROCKSRegistered 03/11/2008
Points 604
3rd December, 2008 at 22:24:57 -
awesome! i love the pmo thanks a lot!
[Game design makes my brain feel like its gonna explode.]
B_C
Registered 26/04/2008
Points 2
4th December, 2008 at 15:58:28 -
Hey! just a quick easy way to try:
run once: Set altvalMove("enemy") to 2
if altvalMove("enemy") >0 set Xpos to enemyXpos + altvalMove("enemy")
if altvalMove("enemy") <0 set Xpos to enemyXpos - absoluteval(altvalMove("enemy"))
if enemy collisions with backdrop set altvalMove("enemy") to 0-altvalMove("enemy")
enjoi!
n/a
Del Duio Born in a Bowling AlleyRegistered 29/07/2005
Points 1078
4th December, 2008 at 17:30:35 -
^^ Couldn't you just toggle a flag instead? ^^
I think I rely on flags way too much.
--
"Del Duio has received 0 trophies. Click here to see them all."
"To be a true ninja you must first pick the most stealthy of our assorted combat suits. Might I suggest the bright neon orange?"
DXF Games, coming next: Hasslevania 2- This Space for Rent!
siven I EAT ROCKSRegistered 03/11/2008
Points 604
4th December, 2008 at 23:54:56 -
yeah that didnt make any sense....
[Game design makes my brain feel like its gonna explode.]