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Message
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Gamemaker2010
Registered 22/10/2008
Points 31
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3rd December, 2008 at 21:22:55 -
I'm Making a 2d zombie sidescroller for a final project in my game desigm class. I have used multimedia fusion 2 for about 2 months now. Does anyone know a simple way of switching guns? i was thinking about creating a new character and deleting the old one relative 0,0 but that seems to complicated.
Whats a goon to a GOBLIN?
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Pixelthief Dedicated klik scientist
Registered 02/01/2002
Points 3419
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3rd December, 2008 at 21:48:45 -
Have your character and his weapon two separate objects. Have the weapon constantly positioned at his hand in the event editor. Give the 'weapon' different animations for each different weapon he can carry, and set it to which one you should be using.
Gridquest V2.00 is out!!
http://www.create-games.com/download.asp?id=7456
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siven I EAT ROCKS
Registered 03/11/2008
Points 604
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8th December, 2008 at 10:37:33 -
good idea, sounds like a plan for the next shooter i make
[Game design makes my brain feel like its gonna explode.]
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W3R3W00F Drum and Bass Fueled Psycho
Registered 08/11/2008
Points 374
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8th December, 2008 at 21:37:26 -
Well I usually use character anims for the guns or weapons or WHATEVER, but I should probably do this instead.
An old and washed up once-kid
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Gamemaker2010
Registered 22/10/2008
Points 31
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8th December, 2008 at 21:59:47 -
Originally Posted by Pixelthief Have your character and his weapon two separate objects. Have the weapon constantly positioned at his hand in the event editor. Give the 'weapon' different animations for each different weapon he can carry, and set it to which one you should be using.
Ah thats a great idea thanks!
Whats a goon to a GOBLIN?
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