Posted By
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Message
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Retired Kliker Lazarus The Ed Wood JR of TDC
Registered 18/07/2003
Points 7363
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16th December, 2008 at 04:08:13 -
I have a frame that is 3000 x 480, with about 229 objects (the level is only half-done). The total number of objects is set to 2000. Any objects I add to the level after that half-way point vanishes when I run the level. WTF?!?!?!?!?!03405i5ktf
Fine Garbage since 2003.
CURRENT PROJECT:
-Paying off a massive amount of debt in college loans.
-Working in television.
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OMC What a goofball
Registered 21/05/2007
Points 3516
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16th December, 2008 at 04:40:13 -
Perhaps the age old destroy or inactive when too far from screen? *shrug*
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-J-
Registered 05/10/2008
Points 228
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16th December, 2008 at 06:10:05 -
Eugh I hate that. I think that should be turned off by default, instead of on. That's how much I hate it.
n/a ...
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Retired Kliker Lazarus The Ed Wood JR of TDC
Registered 18/07/2003
Points 7363
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16th December, 2008 at 16:00:32 -
I don't think so, because objects with no function (quick backdrops) vanish too.
Fine Garbage since 2003.
CURRENT PROJECT:
-Paying off a massive amount of debt in college loans.
-Working in television.
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Retired Kliker Lazarus The Ed Wood JR of TDC
Registered 18/07/2003
Points 7363
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18th December, 2008 at 04:37:02 -
Bump? Bump. Bump. Bump. Yeah, there's four words.
Fine Garbage since 2003.
CURRENT PROJECT:
-Paying off a massive amount of debt in college loans.
-Working in television.
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Knudde (Shab) Administrator
Crazy?
Registered 31/01/2003
Points 5125
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18th December, 2008 at 05:27:46 -
the hell?
Sounds like a fusion bug. Unless you are actively pasting to background.
Craps, I'm an old man!
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markno2
Registered 06/06/2006
Points 865
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18th December, 2008 at 07:07:14 -
Are you using the latest version of MMF2?
Discarded pizza boxes are an indispensable source of cheese.
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Don Luciano Heavy combat pancake
Registered 25/10/2006
Points 380
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18th December, 2008 at 07:54:25 -
Copy paste your frame and delete all coding, and make only scrolling... to check it.
It should be something in the code messing it up.
I had much more objects at a lot more resoulution without problems.
OH! forget that first check that both size and virtual width and height are the same... that knows to mess thing up.
Don't resize virtual width and height... adjust size... because it auto resizes virtual aswell.
If u get what I mean... i hope it helps.
I mean virtual width and height of the frame must be the same number as the size...
so both 3000x500...
u probably added another 1500 or whatever into virtual, add it to the size aswell.
Edited by Don Luciano
Code me a sausage!
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Retired Kliker Lazarus The Ed Wood JR of TDC
Registered 18/07/2003
Points 7363
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18th December, 2008 at 16:29:02 -
Originally Posted by Don Luciano Copy paste your frame and delete all coding, and make only scrolling... to check it.
It should be something in the code messing it up.
I had much more objects at a lot more resoulution without problems.
OH! forget that first check that both size and virtual width and height are the same... that knows to mess thing up.
Don't resize virtual width and height... adjust size... because it auto resizes virtual aswell.
If u get what I mean... i hope it helps.
I mean virtual width and height of the frame must be the same number as the size...
so both 3000x500...
u probably added another 1500 or whatever into virtual, add it to the size aswell.
No dice on the virtual width and height. I'll copy the level and delete the code and get back to you. I swear, supernatural forces are trying to stop Evil Kitty's Christmas Wish from being released...
Fine Garbage since 2003.
CURRENT PROJECT:
-Paying off a massive amount of debt in college loans.
-Working in television.
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Knudde (Shab) Administrator
Crazy?
Registered 31/01/2003
Points 5125
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18th December, 2008 at 16:39:10 -
Originally Posted by Original Recipe Lazarus
Originally Posted by Don Luciano Copy paste your frame and delete all coding, and make only scrolling... to check it.
It should be something in the code messing it up.
I had much more objects at a lot more resoulution without problems.
OH! forget that first check that both size and virtual width and height are the same... that knows to mess thing up.
Don't resize virtual width and height... adjust size... because it auto resizes virtual aswell.
If u get what I mean... i hope it helps.
I mean virtual width and height of the frame must be the same number as the size...
so both 3000x500...
u probably added another 1500 or whatever into virtual, add it to the size aswell.
No dice on the virtual width and height. I'll copy the level and delete the code and get back to you. I swear, supernatural forces are trying to stop Evil Kitty's Christmas Wish from being released...
And this surprises you?
Craps, I'm an old man!
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AndyUK Mascot Maniac
Registered 01/08/2002
Points 14586
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18th December, 2008 at 17:26:11 -
haha, he is one of those kids that annoys the hell out of you, but you do kind of miss them when they leave.
.
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Retired Kliker Lazarus The Ed Wood JR of TDC
Registered 18/07/2003
Points 7363
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18th December, 2008 at 17:58:11 -
Originally Posted by Knudde (Shab)
Originally Posted by Original Recipe Lazarus
Originally Posted by Don Luciano Copy paste your frame and delete all coding, and make only scrolling... to check it.
It should be something in the code messing it up.
I had much more objects at a lot more resoulution without problems.
OH! forget that first check that both size and virtual width and height are the same... that knows to mess thing up.
Don't resize virtual width and height... adjust size... because it auto resizes virtual aswell.
If u get what I mean... i hope it helps.
I mean virtual width and height of the frame must be the same number as the size...
so both 3000x500...
u probably added another 1500 or whatever into virtual, add it to the size aswell.
No dice on the virtual width and height. I'll copy the level and delete the code and get back to you. I swear, supernatural forces are trying to stop Evil Kitty's Christmas Wish from being released...
And this surprises you?
It's most likely God who is trying to stop me. Because Satan loves Evil Kitty!
Fine Garbage since 2003.
CURRENT PROJECT:
-Paying off a massive amount of debt in college loans.
-Working in television.
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Retired Kliker Lazarus The Ed Wood JR of TDC
Registered 18/07/2003
Points 7363
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18th December, 2008 at 19:41:27 -
I'm starting to really hate MMF2. I re-did the entire fucking level, recoded it, and remade objects, and shit started disappearing again. Objects are moving themselves to new positions...even inanimate ones. MMF2 = Piece of Shit.
Edited by Retired Kliker Lazarus
Fine Garbage since 2003.
CURRENT PROJECT:
-Paying off a massive amount of debt in college loans.
-Working in television.
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Don Luciano Heavy combat pancake
Registered 25/10/2006
Points 380
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18th December, 2008 at 21:40:03 -
Have u tried to set that object you put far away from frame are not checked.
Destroy object if it to far from frame === no
and
Inactive if too far? === no
Under the properities of the object.
Check your layers aswell,...
Edited by Don Luciano
Code me a sausage!
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