I'm trying to get my Kamikaze ships to home in on my player's ship, whilst using the 360 degree feature for angling. the ships are fired from an active object that always follows the player's ship's Y coordinate.
Peblo Custom ratings must be 50 characters or less
18th December, 2008 at 04:12:20 -
Good to know. Do you have a question?
"Isn't it always amazing how we characterize a person's intelligence by how closely their thinking matches ours?"
That IS the question. (Sorry if it didn't sound like a question.) The ships are fired from an active object every 7 seconds or so and they always home in on the player's ship. I hate the choppy 32 angle method, and I was wondering how you'd get it to do the same thing using the 360 method.
Originally Posted by jthongbai Isn't it possible to use the advanced direction object to rotate the Kamikazes slowly towards the player (just slow enough to give a chance to dodge it)?
I could, and that'd be a great idea. If only I had the full version so I can't DL extensions (I'm looking forward to the screenshake extension when I get MMF2). I'll get MMF2 in 7 days, so no worries. Thanks BTW!