Posted By
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Message
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siven I EAT ROCKS
Registered 03/11/2008
Points 604
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19th December, 2008 at 23:53:30 -
a while back i was making a game using the pmo for the main characters movements, everything was going fine, until i made an enemy shoot a laser at me. when i started the frame, teh character wouldnt listen to control, he just floated upward very slowly and twitched. anyone know what caused this? i deleted the event, even redid all of the events, yet nothing, i deleted the pmo i was using and inserted another and the redid the events and still nothing, i had to restart my project because i had saved over it, and i had no backups because at the time i was retarded. anyone have any solutions?
[Game design makes my brain feel like its gonna explode.]
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-MacAdaM- Megaman Fosho
Registered 12/02/2008
Points 560
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20th December, 2008 at 00:00:42 -
The problem seemed like it would have to be something to do with the "Laser" events, if it worked fine, until that point.
Your just jealous that you're not as awesome as me.
(And my megaman avatar )
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Jon C-B I create vaporware
Registered 23/04/2008
Points 237
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20th December, 2008 at 00:14:07 -
The only thing I can think of is that you left the test for obstacle over lap condition by it self and did the object does over lap with background event.
n/a
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siven I EAT ROCKS
Registered 03/11/2008
Points 604
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21st December, 2008 at 05:41:43 -
hey you know your probebly right, i didnt even check for a test for object overlap empty
[Game design makes my brain feel like its gonna explode.]
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