Eh, i v never put much effort into sounds, but i realized they are quite important for the whole effect of the game.
And one thing i want to ask. I have a number that defines the distance from the sound to the player. like if the object is far from the player you dont hear it. and when its close to the player u can hear it.
The problem is when i set sample volume i need a number between 0-100 (0 no sound, 100 max) and the distance from one object to player is like from 0-500, kinda reversed.