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6th January, 2009 at 13:46:55 -

Just wondering what's the deal on anti-aliased graphics in MMF2. I know the anti-alias function is pretty much blurring an object, but I have seen some games in the project section with some smooth graphics; how can I do this? eg creating a picture in Photoshop and importing it into MMF as a nice smoothed sprite.

If possible, a step-by-step breakdown of how to import these graphics and handle them would be really helpful.

 
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6th January, 2009 at 13:57:28 -

First of all make an image with a transparent background in Photoshop, export as a PNG. Load up MMFs picture editor and load an image. I'm doing this but not for sprites, that's entirely possible to do but it might take a very long time to import each frame.

 
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6th January, 2009 at 14:24:29 -

"that's entirely possible to do but it might take a very long time to import each frame."

Just import as an animation and it will find all the frames required from the same folder and import them


 
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MushroomVIP MemberARGH Sign
7th January, 2009 at 01:50:40 -

Thanks, that's mighty helpful!

 
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