Originally Posted by DaVince [Ectoprods] Of course they'd say that, but in all honesty it means nothing, especially for something quite big like this.
whoa i forgot my end bold tag. but yeah that was my point. they seem to be promising a lot and not doing any showing. false promises mean nothing. for their sake i hope they deliver. although it seems small enough that i dont think it should hurt them.
They started making Stencyl ages ago - well before "Construct" appeared in fact. I wouldn't hold your breath waiting for its release.
The website used to have a lot more information than it does now (it's gone into "stealth mode" apparently).
From what I remember, it didn't look anywhere near as flexible as MMF. I think it was more "modular".
They did have a demo of a surprisingly good "Fire Emblem" clone, to show what it was capable of though, along with a fairly average platformer.
From what I remember, it didn't look anywhere near as flexible as MMF..
On the website, doesn't it talk about how you don't need to know programing language? BUT isn't there something also about how you can code program into it too? Making it more flexible?
Your just jealous that you're not as awesome as me.
(And my megaman avatar )
Originally Posted by Sketchy They started making Stencyl ages ago - well before "Construct" appeared in fact. I wouldn't hold your breath waiting for its release.
The website used to have a lot more information than it does now (it's gone into "stealth mode" apparently).
From what I remember, it didn't look anywhere near as flexible as MMF. I think it was more "modular".
They did have a demo of a surprisingly good "Fire Emblem" clone, to show what it was capable of though, along with a fairly average platformer.
thats funny since THEY say it wasn't founded until january 2008.
but if what you say about it being modular and as simple as choosing a "kit" and just changing some key things like graphics and maybe some physics based stuff etc, then something like this could be MADE in mmf.
Originally Posted by Sketchy They only became a "Limited Liability Company" in January 2008.
im sorry, but there seems to be a ton of discrepency. not only, and i quote "We founded the company in January 2008 and began work that same month" but googling also shows otherwise "Founded in November 2006, Stencyl is the free game creation platform that empowers everybody with the ability to make games of all types."
whois http://whois.domaintools.com/stencyl.com
also shows that the site was made at the end of 2006, but everything else suggests mid 2007 to its actual existence and 2008 to its actual production.
construct was in 0.8 beta for its first gpl release 3/4 through 2007, and as its only gone to 0.98.5 recently it very well may have started before stencyl. a further whois search for scirra shows that it was created 5-6 months before stencyl. http://whois.domaintools.com/scirra.com
in june of 2006.
My personal theory is that they both came up with the same logo independently, most likely while eating a bag of monster munch.
And even if they did steal the logo (which I admit is a possibility, given that Stencyl doesn't even begin with the letter "C"), at least they didn't steal the entire program concept (like Construct did from MMF).
Either way, I think it's fair to say that even if Stencyl is ever actually released, it is not going to be an MMF-killer.
Guys and i am all for some good healty competition with clickteam, this stencyl thing is more of a Java based software package to create games. Meaning even if you write this as a stand alone the "game" still wants to connect to the stencyl site to get some data. You can see this more as a do it yourself flash game making program. Mmf and even construct are worlds apart. Now thats not to say its not interesting and kinda cool but i dont think clickteam should shudder just yet.
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The only MMF killer is that thingy Microsoft is working on. Even if it doesn't do well, Microsoft has the money to buy out Clickteam
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.