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traugott.simon



Registered
  23/08/2008
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1st February, 2009 at 12:50:37 -

Hi

plz tell me if it is possible to delete or move animations in the anim editor.

mmf2 cant be so weak that this isnt possible........

 
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Sketchy

Cornwall UK

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  06/11/2004
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1st February, 2009 at 16:45:16 -

You can delete custom animations, but not the pre-existing ones, as they are used for built-in movements etc (walking, jumping, falling, shooting, disappearing...)

You can't re-order animations, except by copying & pasting. Why would you even want to?

I wouldn't call it weak for not letting you do something pointless.

 
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Marko

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Registered
  08/05/2008
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1st February, 2009 at 17:31:41 -

Not sure what you mean but you can delete animations if you want be either deleting each frame one by one, or deleting whole animations by right-clicking on the animation name in the tool bar and selecting delete. The animations will diappear but the name of the pre-set animation will remain (as Sketchy said).

Moving animations can be done by copy/paste, though i'm really not sure what you mean!

 
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traugott.simon



Registered
  23/08/2008
Points
  91
4th February, 2009 at 17:42:03 -

Well the problem is, that i work alot with qualifiers and have events like

set animation number of groupX to animation number of active y.

So if my "going-through-the-door" animation of active y has the number 25, then of course every object of groupX should have this animation at place 25.

But i did an error an the animation numbers of several objects are not synchron.

My main actives habe 54 animations and it would be alot of work if i had to create a new object and copy/paste all the animations by hand to get them in the right order.

I am just not able to delete a whole animation in the list, so that the next animation take its place.

Sorry for my bad spelling, i hope it is now more understanable

 
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