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KevinHaag



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4th February, 2009 at 07:19:59 -

What would be the best way of going about building a level editor for a guitar hero type rhythm game? I need a way to create the "levels", a way to save the created level data, then a way to reload that data later so it is playable.

Any info would be appreciated.

 
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KevinHaag



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5th February, 2009 at 00:43:14 -

Image
"Anyone... Anyone... Bueller... Bueller...?"

 
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Ricky

loves Left For Dead 2

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5th February, 2009 at 02:52:33 -

Step 1: think about it
Step 2: come up with an idea
Step 3: try it

 
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KevinHaag



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5th February, 2009 at 04:27:10 -

Thank you for being so astonishingly unhelpful.

 
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Ski

TDC is my stress ball

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GOTW WINNER CUP 1!GOTW WINNER CUP 2!GOTW WINNER CUP 3!KlikCast HelperVIP MemberWii OwnerStrawberryPicture Me This Round 28 Winner!PS3 OwnerI am an April Fool
Candy Cane
5th February, 2009 at 04:39:00 -


Originally Posted by KevinHaag
Image
"Anyone... Anyone... Bueller... Bueller...?"



Somehow that guy reminds me of what Cecil will look like when he's older

 
n/a

KevinHaag



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5th February, 2009 at 06:24:40 -

Ben Stein FTW! Unfortunately, Mr. Stein's calculations on the blackboard behind him doesn't shed any light on my predicament.

 
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Ricky

loves Left For Dead 2

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Has Donated, Thank You!Game of the Week WinnerVIP MemberWii OwnerHero of TimeGOTM Winner! - November 2009I am an April Fool
5th February, 2009 at 07:36:50 -

Here i made you a quick example (it uses a 32bit array which isn't good since it only needs 1 bit)



http://rickygames.googlepages.com/g-hero.mfa

 
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KevinHaag



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5th February, 2009 at 08:38:32 -

Dude, you're absolute legend. Thanks heaps!

 
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