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Jon C-B

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7th February, 2009 at 20:13:54 -

For a game, if you're using the PMO for the character movement and using flags and +1/-1 Moving platforms, how do you keep the player on? And also the same for up and down platforms.

 
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Sketchy

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7th February, 2009 at 21:03:49 -

People write articles for a reason you know. (Hint: try the second one down)

 
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Dr. James MD

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7th February, 2009 at 21:47:43 -

I got around this by using a detector and an extension-free physics-y engine for the platforms. Say they move 1px in any direction - the players X and Y positions are set to 10x that (since the PMO can deal with some very small numbers).

Pretty much PT's method in that article too.

 
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