How can I settle an object as "stopped at start" without doing it in the Event Editor?
I mean... on the object properties there's a "visible on start" condition.
Is there something similar for the movement?
Under the movement properties there should be a tickbox saying "moving at start", the default is to move at start so just untick that.
Might depend on the movement type though. I just tested it with the ball movement and I could deactivate movement on start.
well i dont think they have that tick box in path movement, your most likely going to have to do it in the event editor, just do start of frame- movement stop. then start it later when you need to. why do you not want to do it in the event editor? its real simple...
[Game design makes my brain feel like its gonna explode.]