Posted By
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Message
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-MacAdaM- Megaman Fosho
Registered 12/02/2008
Points 560
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17th February, 2009 at 01:28:08 -
Ha ha, hey again guys.
I have a question.
I want a counter to keep its value upon restarting the frame. I have global to the game, and load on call both clicked.
But then when I restart the frame the counters value restarts too.
How can I make it so the value stays?
Any ideas? haha.
Your just jealous that you're not as awesome as me.
(And my megaman avatar )
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W3R3W00F Drum and Bass Fueled Psycho
Registered 08/11/2008
Points 374
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17th February, 2009 at 01:37:26 -
I'm thinking you might need an ini, but maybe not that much. I'm not entirely sure, but that's what I'm thinkin.
An old and washed up once-kid
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-MacAdaM- Megaman Fosho
Registered 12/02/2008
Points 560
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17th February, 2009 at 01:41:46 -
Hmm, I was talking about a simple solution.
But I guess I could use a ini.
Just a extra event or two.
Your just jealous that you're not as awesome as me.
(And my megaman avatar )
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OMC What a goofball
Registered 21/05/2007
Points 3516
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17th February, 2009 at 01:43:02 -
Well, the object is global, but not the amount held in it...
Set a global value or some other equivalent to the counter value before restarting... or better yet, use the global value instead and just set the counter to the global value.
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-MacAdaM- Megaman Fosho
Registered 12/02/2008
Points 560
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17th February, 2009 at 01:48:08 -
Good idea! Haha thanks OMC.
I don't know why I diddnt think of that.
Your just jealous that you're not as awesome as me.
(And my megaman avatar )
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