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Ricky

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28th February, 2009 at 04:52:56 -

skip this
I'm working on a game that has all the sounds and music external. I'm doing this for 3 reasons:
1. it makes my backups super tiny (i only back up the sounds once)
2. it makes loading the project a lot faster
3. i feel like a cooler person doing it

my question
Originally i was saving music as .ogg and my sounds as .wav . Is there any reason not to make every single sound effect a .ogg file instead of a .wav?

 
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Chloe Sagal

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28th February, 2009 at 04:56:34 -

i think its just more of a quality thing? go with whichever one is smaller or loads faster IMO.

 
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Ricky

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Has Donated, Thank You!Game of the Week WinnerVIP MemberWii OwnerHero of TimeGOTM Winner! - November 2009I am an April Fool
28th February, 2009 at 04:57:50 -

they both load the same speed on my computer, and the reduction in quality is unnoticeable while the reduction of file size is.

I was just wondering why people like POD use wav for their external sounds.

Edited by Ricky

 
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alastair john jack

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28th February, 2009 at 06:20:18 -

Just go with the smaller file then

 
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Dr. James MD

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28th February, 2009 at 11:19:07 -

Wav might be better for sound effects since its not compressed, therefore it should load quicker.
I'd rather use a mix. OGG for music, ambient sounds and stuff that loops (since they're usually longer), and WAV for everything else.

 
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