I was wondering, if I want the players character to lift things up, balls for example, by landing ontop of them and lift them up and be able to walk around carrying them over his head and throw them away, how do I make that happen?^^
in the event editor, you can create a line of code saying "Set Position of Brick to Player (0,-32)" which will make it always over his head. Put this in an event with the condition "Player Flag 10 is On" AND "Object Flag 10 is On". Now, have an event that says that when the player is overlapping the object and presses the button you want, you set both of their Flag 10's On. Then when he puts it down, set those flags off again.