Posted By
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Message
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Matt Kap
Registered 10/08/2005
Points 17
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14th April, 2009 at 15:03:54 -
Hey guys, I've tried a dozen different ways to get the enemies in my platforming game to work properly... but no luck so far. I need the enemies to walk around on the platforms and react to detectors (turn left, turn right, jump), and also I need for them to be able to get hit (knocked back w/gravity and disabled temporarily).
Does anyone know of a tutorial that's available for this type of thing? I've seen examples of just the movement, but when I try to skin the enemy boxes, I get a ton of glitches, and it seems way too tough. Any help will be greatly appreciated
n/a
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RedEnchilada formerly RedEchidna
Registered 01/08/2008
Points 301
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14th April, 2009 at 15:09:21 -
I'll whip a little something up for you, if you'd like. What program are you using?
http://www.youtube.com/watch?v=WYrSD35vHo4
woooooooooooooooooaah maaaaaaaaaaaaaaaaaaaaan
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Matt Kap
Registered 10/08/2005
Points 17
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14th April, 2009 at 16:46:51 -
I'm using the MMF2 demo. My game is a metroidvania-style game with graphics and physics like the Kirby series.
If you could whip something up for the enemy movement/getting hit, that would be amazing
n/a
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