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Fish20



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VIP MemberPS3 OwnerI like Aliens!I'm a Storm TrooperIt's-a me, Mario!I am an April FoolPicture Me This Round 48 Winner!
18th April, 2009 at 23:37:30 -

How can you get a 360 bullet. I have my charcter looking at the mouse and I want it to shoot in 360 degrees.

 
All your base are in another castle, take this.

W3R3W00F

Drum and Bass Fueled Psycho

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VIP MemberCardboard BoxThe Cake is a Lie
18th April, 2009 at 23:42:48 -

This is pretty handy.

http://www.create-games.com/download.asp?id=7414

 
n/a

Fish20



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VIP MemberPS3 OwnerI like Aliens!I'm a Storm TrooperIt's-a me, Mario!I am an April FoolPicture Me This Round 48 Winner!
18th April, 2009 at 23:59:52 -

Thanks the widgit works.

 
All your base are in another castle, take this.

Sketchy

Cornwall UK

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VIP MemberWeekly Picture Me This Round 43 Winner!Weekly Picture Me This Round 47 WinnerPicture Me This Round 49 Winner!
19th April, 2009 at 00:52:25 -

To be honest it's pretty simple, so you don't really need the widget.

+ Always
-> Bullet: Set XPos to XPos("Bullet") + (Cos(Angle("Bullet") * Velocity("Bullet")))
-> Bullet: Set XPos to XPos("Bullet") - (Sin(Angle("Bullet") * Velocity("Bullet")))
-> Bullet: Set X position to XPos
-> Bullet: Set Y position to YPos

 
n/a

Fish20



Registered
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VIP MemberPS3 OwnerI like Aliens!I'm a Storm TrooperIt's-a me, Mario!I am an April FoolPicture Me This Round 48 Winner!
19th April, 2009 at 01:52:14 -

The widget controls speed, range, and angles for the bullet.

 
All your base are in another castle, take this.
   

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