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Zephni

My other cars a Balrog

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  17/10/2007
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Has Donated, Thank You!VIP MemberSonic Speed
15th May, 2009 at 13:49:08 -

basicaly i want to display animations (of lets say the player) on the screen.
You have the collision detectors and stuff. but to display the char sprite i want to be able to have an external file that is lets say 64 pixels in width,
now mmf basicaly needs to say:
i want
O--- this tile
-O-- then this tile
--O- then this one
---O then the last one, and now loop back to the first.

each tile is 16 pixels in width.

Ive tryd a few things but i cant get it to go through the tiles properly.

 
dont make me divide by zero...

Zephni

My other cars a Balrog

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  17/10/2007
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Has Donated, Thank You!VIP MemberSonic Speed
22nd May, 2009 at 18:19:13 -

Bump!!! Seriusly some1's gota know a way of doing this...?

 
dont make me divide by zero...

Hernan



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  04/03/2003
Points
  707

VIP Member
22nd May, 2009 at 20:23:51 -

You can't do that with Active Picture. You use either:
-an extension such as Animated Picture object
-or a workaround by importing the tiles into an active object by using 2 overlay objects (one to load the image, the other to cut it into pieces and save to harddisk).

 
This space is for rent

UrbanMonk

BRING BACK MITCH

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23rd May, 2009 at 01:34:40 -

Download the animated picture object from here-

http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=132289#Post132289

and take a look at the example file.

 
n/a

Zephni

My other cars a Balrog

Registered
  17/10/2007
Points
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Has Donated, Thank You!VIP MemberSonic Speed
29th May, 2009 at 13:10:51 -

Thanks guys i didnt know that existed! you saved a life

 
dont make me divide by zero...
   

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