I haven't been to TIGsource in about forever, let alone read their frontpages, but I found these awesome indie games there. Also, sorry if you knew all of these games were being created, it's just that they're all so new and amazing to me. lol
Dust: This one is my absolute favorite thing I saw on TIGsource. It's created with XNA, and because of it I might start using that.
...
On second thought, no. I have absolutely no idea how to C# code.
Mega Man 2.5D: WOW. Just, WOW. Just when I believed that you couldn't blend 3D and 2D together and still have something good, I was wrong.
PaperWorld: Heh, I just think it's kinda cool and definitely new. I don't know what the point of it is but hey, it's neat.
Paper Moon: I've played the gamma, but I haven't got around to the full thing. I love the graphics and the gameplay is decent, but supported most by the 3D elements. Nonetheless, a really fun game. (Sorry, don't know how to embed Vimeos.)
Braid: An awe inspiring game with a unique twist to gameplay, topped with overly stunning graphics. I need to buy this one day. (Stupid Vimeo.)
What do you think? (Besides me not not knowing how to embed Vimeos. -_-)
Edited by W3R3W00F
An old and washed up once-kid
Assault Andy Administrator
I make other people create vaporware
Registered 29/07/2002
Points 5686
11th June, 2009 at 03:47:48 -
Dust looks amazing!
Mega Man 2.5D - That isn't an actual game That trailer is a 'mockup' of what the game could look like. So unfortunately that game doesn't exist right now.
PaperWorld looks interesting.
I've never played Braid but I've heard a bit about it. Is it any good?
The Megaman 2.5D game was just a 3D animation made with Maya and not a real game, unfortunately. I can't help but think that this is the kind of Megaman game we should be seeing on WiiWare. Braid is very clever and well made.
You're missing out on a lot if you don't check the other indie gaming sites. At least subscribe to www.indiegames.com/blog/ (less selective than tigsource but in a good way)
There was one video recently that blew me away: Shadow Physics
There's something about Dust that's just so... enchanting maybe? The enviroment reminds me a tad like "The Hobbit"s. The effects are marvelous and the art is superb. Sorta like The Hobbit but 2d.
And I can't be more impressed and fastinated with the author of this game, as he goes so far to work on an animated movie too! However, I think the game is based on his WIP movie. Get this, he did animations for Jazz JackRabbit, but got laid off because EpicMegaGames was losing funds. I'm absolutely amazed at how far he's willing to go, because of his passion for his game. Here's his site. http://www.noogy.com/
Bummer, I thought Mega Man 2.5D was really going to happen. Hopefully it will...
Braid looks really cool, but I haven't got it yet. I'm glad it's come to PC; I might get it. I found a trailer here, but it's only a link. http://vimeo.com/4083982?pg
Nim: I might subscribe sometime, but in summary, I DO like Indie games, sure, but I'm not over the moon for them. I just stopped by and checked what was new.
That shadow game looks superb. Another mix of 2D and 3D that actually works, and works well! I'm impressed. And Action Fist looks very nice too, but I've already seen it on Klikcast.
Blueberry Garden was finally released a couple of days ago, I intended to front page it, until it turned out to be a bitter disappointment when played. Shame!
Originally Posted by Rob Rule Blueberry Garden was finally released a couple of days ago, I intended to front page it, until it turned out to be a bitter disappointment when played. Shame!
So because you didn't personally enjoy it, you didn't feel the need to share the news with the rest of the community?
It may have just been awful, disregarding a large degree of personal preference. There are certain games you try that remind you of those giant waste-of-money modern art displays in parks. Utterly worthless.
Not saying that game is, of course. I've yet to play it.
Originally Posted by Rob Rule Blueberry Garden was finally released a couple of days ago, I intended to front page it, until it turned out to be a bitter disappointment when played. Shame!
that's pretty sad really , would have been good news. I haven't heard of this before, until now.
Originally Posted by Rob Rule Blueberry Garden was finally released a couple of days ago, I intended to front page it, until it turned out to be a bitter disappointment when played. Shame!
So because you didn't personally enjoy it, you didn't feel the need to share the news with the rest of the community?
Pretty much!
Also sorry alastair, for non-klik related stuff I try to exercise a bit of quality control (which is always going to be subjective) or there'd be a good 10-20 random indie game posts a day flooding out the klik-related events.
I have to agree after downloading (and I think completing) the demo. It seems to make an indie game now you have to make either something abstract or referencing pop culture.
SFXR sounds, heh. Seems that everyone uses that!
Originally Posted by Dr. James It seems to make an indie game now you have to make either something abstract or referencing pop culture.
Yea, one of the reasons I dislike the Indie moniker. Abstract games are cool, but sometimes it just gets old. Anyway, that's all I have to say about that.
I hate it when you edit grammar and it looks like you added an afterthought onto your post.
Wow! ... Dust looks great! ... Now that's the kind of graphics that I need for my 2.5d beatemup game!
That Mega Man game looks more like they used a 3d engine and just set it up for platform rotations. So technically, it should probably be called 3d side view Mega Man or something. I could be wrong though.
Btw, someone could probably make a 2.5d MegaMan with my engine. All they'd really need to do is add some positional code to change animations of the platforms based upon x and y values, and add some extra animations and code for it. (replace my character with a MegaMan if you do that though please)
Hmmm ... really, come to think of it ... you wouldn't even need my engine for that. I just thought up a 3rd method for 2.5d thanks to that 2.5d MegaMan video!
Thank You for posting that! Dang, now I want to figure out that new method. It's so ... different .. sort of like an active and animation switching grid/matrix/array or something of that nature.
That Shadow game, while being cool for sure, does not impress me much. I bet they are using a 3d engine. It's much easier to create that sort of thing with a 3d code foundation already in place. Now, if they built the engine themselves ... which I doubt .. well if they did, then I'd be impressed. Most likely they built the game upon an existing engine though, as most the smart people do. I'm just too stupid and stubborn, so I make my own engines and never end up getting any games made ... heh.
If it's even remotely possible, one day I'll create a good looking 3d engine with no extensions in TGF1. (rough looking and/or pixelated ones have been done already)
You know why I'd like to do that? ... well, because if I could do that, then I could do virtually anything! It would mean complete mastery over TGF1, and I'd easily be able to learn pretty much any language. All languages are simply just Logic. It's all about the Logic. Of course you do realise that I'm insane right?
Blood of the Ancient One, Seen only as Shadow, Faster than Lightning, Fierce as the Greatest Dragon, Nearly Invisible, Floating in a Dream, Entered through the Demon Door, Destroyer of Evil in a Realm with a Red Sky Scarred, Who could I be ?
And some others. But I just keep those two on my HDD, no need to play any others
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.