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Sumo148 Super amazing fantastic user
Registered 26/01/2009
Points 530
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12th July, 2009 at 13:37:28 -
I'm remaking a chat room for my game. I want the text to be transparent and be over the playing field. But I also want it to scroll and be able to handle bold, italics, etc through the event editor. It would have to be able to add text though the event editor as well.
I tried using the rich edit box (no transparency), formatted text box (no text entering from event editor), edit box (no transparency), a string (no scrolling). What object can I use?
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UrbanMonk BRING BACK MITCH
Registered 07/07/2008
Points 49667
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12th July, 2009 at 16:47:36 -
If you want transparency then the rich edit box is it.
When I get home I'll make an example for you.
EDIT: Sorry the object was the Formatted Text Object I got confused.
EDIT 2: Sorry again, for some reason I thought it was editable. The only way to achieve what you want is to make a custom engine with strings. I'll see if I can put something together for ya.
Edited by UrbanMonk
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UrbanMonk BRING BACK MITCH
Registered 07/07/2008
Points 49667
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12th July, 2009 at 21:39:56 -
HERE! A custom Chat box Engine.
It allows you to format each line separately!
It has scrolling!
Its Completely Transparent.
http://www.jsoftgames.com/uploads/customChatBox.zip
It uses the following extensions for the engine-
-String
-String Parser 2
-Edit Box
-List Object
For Debugging, but not required if you want to paste it into your project the following extensions are also used-
-Color Selector
Enjoy!
EDIT: I forgot to mention that the only thing not transparent is the edit box you use to enter a message, but that can be fixed by making a string that holds what the edit box is typing. It shouldn't be too big of a deal though.
Edited by UrbanMonk
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Sumo148 Super amazing fantastic user
Registered 26/01/2009
Points 530
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13th July, 2009 at 22:59:10 -
thanks for that UrbanMonk, but I already solved it myself Your example does look cool though and it should be in the article section. My way was much easier though. I used two detectors while yours used fast loops...
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UrbanMonk BRING BACK MITCH
Registered 07/07/2008
Points 49667
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13th July, 2009 at 23:17:53 -
I love fastloops
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Sumo148 Super amazing fantastic user
Registered 26/01/2009
Points 530
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13th July, 2009 at 23:33:35 -
I understand them and love them too Just that mine seems a bit simpler
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[DELETED] Likes to put dots on paper
Registered 08/12/2008
Points 118
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13th July, 2009 at 23:37:57 -
I'm beginning to love fast loops, too.
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OMC What a goofball
Registered 21/05/2007
Points 3516
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14th July, 2009 at 03:34:26 -
Originally Posted by UrbanMonk HERE! A custom Chat box Engine.
Love it!
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