Has anyone ever had the urge to try to recreate a level from a commercial game in TGF, MMF or MMF2? I have once or twice but never bothered.
The idea would be to take a level from any commercial game and try to recreate it as accurately as possible. Ripped sound and graphics are of course acceptable.
I might give this a go today because i'm bored but I don't know what game i would do yet,
I like when others try for some reason, but recreating something pixel for pixel would be like tedious purgatory for me. Getting jumping or other movement mechanics just right, perfect collision detection, proper arrangement of tiles...
I've often thought of this, like a 2D side-scrolling version of GTA3, for example. If done right it would be a masterpiece, kinda like when they made GTA:Chinatown Wars - technically poorer than GTA4 but seemingly the superior game!
Others i would suggest (off the top of my head) would be;
1. Side scrolling CoD4
2. Platform version of Mirror's Edge
3. Top-down Halo
I've thought about making some kind of game that uses the first levels of all major games. I always find the first level of any game the most memorable. But yea I like the sound of this as more of a technical challenge - how much of a game could you recreate. Could be interesting this.
Dr. James, doing just the first level of many games would keep the game making fresh and interesting for most people - not a bad idea when re-making games can become boring!
I dunno if i should do a really obscure game. If people don't know it then it's easier to get away with less accuracy.
If there are some things like slowdown or flicker should we bother including that too? I mean it's supposed to be more like a conversion, not emulation.
Lol, I do that a lot. I just cover it rather well. I've never actually released anything where I did that
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
I think it's a fun challenge. Also, I don't think 3D to 2D is a waste, it's done often and sometimes it can be really interesting, therein lies the greatest challenge 2D to 2D is also good as well, but I feel there's less fun in creating an absolute clone, though technically it could be really good for developing your coding skills.
Does this imply that we'd rip graphics if going 2D to 2D?
As for the comments on a top-down Halo-type game, there are already projects of really awesome shooters being made.