| Posted By | Message | 
	
	
		|  Devernath
 
   
 Registered
 04/12/2004
 Points
 54
 
 
   | 
  			18th August, 2009 at 20:37:54 - 
  		
			
		
  			
  		 I'm usually not a fan of groups since they never work they way I tell it to, but help me out here if you can.
 
 Ok, so I have two groups, moveable walls and bad guys, which are both active objects.
 
 When I put
 
 Player collides with Group.Bad -> Stop Player
 
 It works fine. But when I add as a seperate event..
 
 Player collides with Group.Neutral -> Stop Player
 
 Does not work.
 
 Why not? Is there something I'm missing? It seems something that should be simple.
 
 
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		|  Jon Lambert
 Administrator
 Vaporware Master
 
 Registered
 19/12/2004
 Points
 8235
 
 
         | 
  			18th August, 2009 at 20:47:30 -
  		
			
		
  			
  		 I can't think of anything except forgetting to add the object to the group even though you think you did. That happens to me quite a bit.
   
 
  Sandwich Time!Whoo! 
 JoyCheck & KeyCheck Widgets
 For easy implementation of customizable joystick and keyboard controls.
 http://www.create-games.com/download.asp?id=8364
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		|  Devernath
 
   
 Registered
 04/12/2004
 Points
 54
 
 
   | 
  			18th August, 2009 at 20:56:07 -
  		
			
		
  			
  		 Yeah, I thought that too, but no, I added the active object to the Neutral Group.
   
 So weird...
 
 
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		|  UrbanMonk
 BRING BACK MITCH
 
 Registered
 07/07/2008
 Points
 49768
 
 
           
      | 
  			18th August, 2009 at 21:06:18 -
  		
			
		
  			
  		 Is the player also in group neutral?
 
 if it is that may be the source of your problem.
 
 
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		|  Devernath
 
   
 Registered
 04/12/2004
 Points
 54
 
 
   | 
  			18th August, 2009 at 21:31:34 -
  		
			
		
  			
  		 EDIT: Actually, I just figured it out. The grouping was fine, the problem was in my actual events. Lol I feel like an idiot XP.
 
 
  Edited by Devernath 
 
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