Posted By
|
Message
|
Devernath
Registered 04/12/2004
Points 54
|
18th August, 2009 at 20:37:54 -
I'm usually not a fan of groups since they never work they way I tell it to, but help me out here if you can.
Ok, so I have two groups, moveable walls and bad guys, which are both active objects.
When I put
Player collides with Group.Bad -> Stop Player
It works fine. But when I add as a seperate event..
Player collides with Group.Neutral -> Stop Player
Does not work.
Why not? Is there something I'm missing? It seems something that should be simple.
n/a
|
Jon Lambert Administrator
Vaporware Master
Registered 19/12/2004
Points 8235
|
18th August, 2009 at 20:47:30 -
I can't think of anything except forgetting to add the object to the group even though you think you did. That happens to me quite a bit.
Sandwich Time!Whoo!
JoyCheck & KeyCheck Widgets
For easy implementation of customizable joystick and keyboard controls.
http://www.create-games.com/download.asp?id=8364
|
Devernath
Registered 04/12/2004
Points 54
|
18th August, 2009 at 20:56:07 -
Yeah, I thought that too, but no, I added the active object to the Neutral Group.
So weird...
n/a
|
UrbanMonk BRING BACK MITCH
Registered 07/07/2008
Points 49667
|
18th August, 2009 at 21:06:18 -
Is the player also in group neutral?
if it is that may be the source of your problem.
n/a
|
Devernath
Registered 04/12/2004
Points 54
|
18th August, 2009 at 21:31:34 -
EDIT: Actually, I just figured it out. The grouping was fine, the problem was in my actual events. Lol I feel like an idiot XP.
Edited by Devernath
n/a
|
|
|