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OMC

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18th August, 2009 at 21:43:31 -

Image

Seemed like a simple character to try. I don't think it turned out half bad. Doesn't really look like Tops, but hey. I'll take what I can get. Tell me what you all think!

 

  		
  		

Hagar

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18th August, 2009 at 22:40:44 -

I think its good I can not model organic things well at all, but I can model engineering/architecture very well.

Anim8tor any good to use?, I have always used truespace. I fancy some pork scatchings now (pork rinds to non UK peeps)

Edited by an Administrator

 
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18th August, 2009 at 22:43:39 -

going to make tops the pig 3d are we? lol

i still havent bothered delving into to 3d modelling/animation yet. ani8tor any easier than blender?

 
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OMC

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18th August, 2009 at 22:50:14 -

Thanks Hagar!

I've tried at least 4 times now over as many years to get used to Blender, and I've always been fed up with the nasty interface. I've had anim8or for just as long. There are a few tricks to get used to (I just learned two more today) but it seems a lot cleaner to me.

I've never been able to make many identifiable things, but I reopened the old booger today after about... a year () and managed to make something passable! \/ I also made a 3D Coal but Codemonkey didn't think it looked like Coal. ;__;

I'll have to check out truespace... I've tried a bunch of modelers, and so far I think anim8or is the simplest (In both the good and bad ways.) and best fit for me.

Edited by OMC

 

  		
  		

Sketchy

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18th August, 2009 at 23:35:32 -

Nice pig model
Does it have a proper skelton and everything, so you can animate it too?

I personally found Anim8or way too complicated for modeling with.
I use Milkshape3D because it's so quick and easy, but I do use Anim8or just for doing renderings (Milkshape is for making game models, so its own renderer really sucks).

 
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OMC

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19th August, 2009 at 00:05:24 -

Thanks. Actually no I haven't rigged it. I wasn't able to get bones to bind to the model the last time I tried. I'll have to have another go at it sometime.

 

  		
  		

Dr. James MD

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19th August, 2009 at 00:47:53 -

I think we're on our way to finding a new TDC mascot .

 
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Johnny Look

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19th August, 2009 at 00:56:44 -

Very nice first effort !
I highly recommend Wings3D, the interface is simple yet functional, and you can even do UV texturing with it.

 
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OMC

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19th August, 2009 at 14:46:14 -

Thank ye thank ye. I will download wings3d and see what I think of it.

 

  		
  		

W3R3W00F

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19th August, 2009 at 18:01:29 -

I think it's quite good for a double take. I'm not quite sure how I feel about the transition between the arms and the gloves, however. I'd add cuffs to the gloves just so it'd make it look more like they were seperate.

And I think he's just a small tad too shiny, unless that's what you were going for.

Edit: Tpoy Typo

Edited by W3R3W00F

 
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Neuro

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19th August, 2009 at 19:47:15 -

Looks really cool! Reminds me of old playstation platformers, like Croc

 
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AndyUK

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19th August, 2009 at 20:47:49 -

I bet whoever invented that character must have been a pretty cool guy. Oh and handsome.

 
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OMC

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19th August, 2009 at 20:52:01 -


Originally Posted by Neuro
Looks really cool! Reminds me of old playstation platformers, like Croc



Me too! I think a 3D Tops platformer like that would be fun.

@Andy: I'm sure he is. I wonder who in the world it could be?

 

  		
  		

Deathbringer



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30th August, 2009 at 13:33:39 -

Anim8or is great for making models simply, but i haven't tried anything with it beyond rendering them into 2D sprites for a Doom wad. I made ants that time then didn't touch it for years so have actually gotten worse and now i can't even make a car with it.

Also i couldn't get the hang of texturing at all. I think you can move textures around on surfaces by using something called "UV". I wanted to make a wooden sign but the texture was horribly distorted. I tried fiddling with the UV setting after selecting the face i wanted the sign to appear on, but i dragged and resized the UV thingy every which way, tried the arrow keys and everything - NOTHING happened to the texture! It's completley beyond me. I suppose you have to simply guess the sizes the textures need to be and make a "net" image for them, like when making 3D cardboard objects at school.

 
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OMC

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30th August, 2009 at 14:34:36 -

I've modeled a couple other things since then. I made this for the Bombie Zombie page on the Shadypixel website:

Image

I also made a 3D version of the Shadypixel logo. (3D models make nice intro animations. )

 

  		
  		

Fish20



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31st August, 2009 at 01:05:53 -

Finally, 3D bacon!

 
All your base are in another castle, take this.

OMC

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1st September, 2009 at 16:50:21 -

This:

Image

Became this:

Image

What you think?

 

  		
  		

UrbanMonk

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1st September, 2009 at 17:20:20 -

Pretty Good!

Better than I could do anyways.

 
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Dogzer



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4th September, 2009 at 12:08:41 -

love it

<i have to tyme more words to be able to post>

 
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Dogzer



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4th September, 2009 at 12:10:38 -

Image

 
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Neuro

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4th September, 2009 at 20:37:19 -

I'm impressed, I think the spacesuit guy has a lot of character! Maybe 3D is your calling?

You should try making a scene to place that space guy in. A moon surface or something.

 
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OMC

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4th September, 2009 at 20:41:59 -

Thanks guys! I've always thought it would be neat to either work for a studio like Pixar or start my own. But I hardly think 3D is my personal calling, usually one requires at least some art skill for that. Who knows though, might get better at it once I make myself learn a 3D game development language or tool.

 

  		
  		

erghhhhx



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Mushroom
6th September, 2009 at 23:18:00 -

Nice stuff! Looks awesome.

Btw, Avast cried "Trojan" when I visited this page.

 
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nim



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6th September, 2009 at 23:45:01 -

Very nice! (three four!)

 
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OMC

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7th September, 2009 at 02:11:44 -

Thank you all! I've been inspired to make more stuff now. But it'll have to wait until tomorrow, I'm beat.

Also take note that I will take feedback into account if anyone wants to offer any. Though I might not actually change anything, since these are all pretty much done.

 

  		
  		

JustinC



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7th September, 2009 at 02:27:17 -

Have you tried making a low poly version to give it that PSX/N64 look?

 
Image

Tomatokid



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15th September, 2009 at 01:58:45 -

Wow! That looks really good! I've had Blender for 3 or so years and have never really managed to make anything discernible.

 
Will work for pencils and sharpie markers.

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15th September, 2009 at 03:25:05 -

This is one of the original sprites for Arcane Tale.
Image

This is after I decided to create a 3D version of it for fun.
Image

The texture is really off, but I made it back in 2006. I'd remake it, but I'm starting to get a little more in to Photoshop. I'm going to the Art Institute of Pittsburgh next month for graphic design.

 
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OMC

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15th September, 2009 at 04:03:26 -

Looks great, Brandon!

 

  		
  		

alastair john jack

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15th September, 2009 at 11:36:44 -

I remember Arcane Tale, pity it's cancelled.

 
lol

Knockturnal

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15th September, 2009 at 13:55:56 -

How come noone has mentioned 3DS max and MAYA?? I prefer 3Ds max most of the time.

 
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OMC

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15th September, 2009 at 14:05:55 -

Probably because it's $4,000.

 

  		
  		

Knockturnal

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15th September, 2009 at 15:42:53 -

When I see prices like that I think: "Those prices are for developers who will actually make that kind of money from the benefits of this product. I wont make any money just have fun with it."

I know a place, a bay.
A bay were pirates are.
They plunder and they rob.
Everything behind is bare.
It's called the bay.
The pirate bay.
And that is where we are.

 
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OMC

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15th September, 2009 at 15:50:49 -

Ok, well let's not talk about warez in my 3D topic please.

 

  		
  		

Knockturnal

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15th September, 2009 at 15:56:14 -

I just tried to explain it while hiding it at the same time... well anyways good luck with your 3D making, upload a fresh specimen of render soon will ya?

 
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UrbanMonk

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15th September, 2009 at 22:03:45 -

If you go to collage sometimes you can get 3d max really cheap! That's how I got the Adobe suite! Awesome stuff there. I don't know how I did without photoshop.

Edited by UrbanMonk

 
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DaVince

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2nd October, 2009 at 22:24:28 -


Originally Posted by OldManClayton
(image)

Seemed like a simple character to try. I don't think it turned out half bad. Doesn't really look like Tops, but hey. I'll take what I can get. Tell me what you all think!


Looks like Tops.

 
Old member (~2004-2007).

OMC

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31st October, 2009 at 00:02:46 -

It does? I'm glad you think so.
Image

I felt like making something.


 

  		
  		

AndyUK

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31st October, 2009 at 00:14:05 -


Originally Posted by DaVince

Originally Posted by OldManClayton
(image)

Seemed like a simple character to try. I don't think it turned out half bad. Doesn't really look like Tops, but hey. I'll take what I can get. Tell me what you all think!


Looks like Tops.



Agreed

 
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OMC

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21st November, 2009 at 04:17:07 -

Reference:
Image

Result:
Image
Image

 

  		
  		

Sgamer8t88

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11th December, 2009 at 03:40:12 -

i like it. way better 3d then anything i do.

 
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OMC

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15th December, 2009 at 02:57:19 -

Thank you.

This one didn't turn out nearly as well as I was hoping, but I still had fun making it.

Image

 

  		
  		
   

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