The Daily Click ::. Forums ::. Klik Coding Help ::. Multiple A.I Enemies
 

Post Reply  Post Oekaki 
 

Posted By Message

Kasei Honoo



Registered
  26/07/2007
Points
  6
10th September, 2009 at 18:34:25 -

Hey every one. I've known about the daily click for quite a while now. This is like my third account because it was when I didn't use the passwords I do now... but aside from that on too the question.

I'm making a game but I'm having a slight problem. I have created A.I well its not A.I yet as much as a punching bag that will turn into A.I. The problem I'm having is for some reason they wont act independently. For example if one enemy is on the ground, another enemy of the same type will fly up into the air because of the one on the ground.

Any one got any ideas how to fix this?

 
n/a

Sketchy

Cornwall UK

Registered
  06/11/2004
Points
  1971

VIP MemberWeekly Picture Me This Round 43 Winner!Weekly Picture Me This Round 47 WinnerPicture Me This Round 49 Winner!
10th September, 2009 at 18:57:23 -

I can't really give you a specific solution, but this might of use to you: http://www.create-games.com/article.asp?id=1975

Basically, you'll probably need to look into "spread values" some more...

 
n/a

Kasei Honoo



Registered
  26/07/2007
Points
  6
10th September, 2009 at 20:54:17 -

I should have known I realized like a year ago that accidentally making the event to change a direction before something is created is a no go. But that was before I realized I could just change them manually now with MMF2. I got it working for now but its technically a temp solution. If I have more problems later I'll be sure to tell you. I'm glad you showed me this.

 
n/a
   

Post Reply



 



Advertisement

Worth A Click