"Checking through memory to see how something works is a lot easier said than done"
We use low level debuggers to see how certain processes work. Unlike software level debuggers, you can observe the machine code instructions being executed as they happen. If you are proficient in assembler then it becomes a trivial task
As far as hacking MMF2 games is concerned... I think everyone with an interest has to start somewhere, and it's not unlikely that you will find some script kiddie/1337 h4xx0r lurking on these forums looking for something to break, even if not with malicious intent. I broke some scoreboard systems once and made some kid cry.. whoops!
Originally Posted by ~Matt Esch~ We use low level debuggers to see how certain processes work. Unlike software level debuggers, you can observe the machine code instructions being executed as they happen. If you are proficient in assembler then it becomes a trivial task
I don't have a low level memory viewer, but I have used dasm to break security key readers.
Originally Posted by ~Matt Esch~ As far as hacking MMF2 games is concerned... I think everyone with an interest has to start somewhere, and it's not unlikely that you will find some script kiddie/1337 h4xx0r lurking on these forums looking for something to break, even if not with malicious intent.
Well if they break it they weren't going to buy it anyway.
Originally Posted by ~Matt Esch~ I broke some scoreboard systems once and made some kid cry.. whoops!
Indeed, for shame . It's quite hard to resist the urge to demonstrate something has a big hole in it. It's too easy to forget that some kid probably hacked together some script in his bedroom after reading a tutorial... which is why I naturally urge anyone to take security seriously, regardless of the purpose, plus you might learn something...