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Devernath



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9th October, 2009 at 08:25:34 -

Anyone know where one can get TGF1 these days? I don't think Clickteam sells it anymore...

I'm really missing a good sprite editor like the one there.

 
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nim



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9th October, 2009 at 08:42:03 -

I think TGF 1.06 is available for download on the Clickteam website if I remember correctly.

 
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Devernath



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9th October, 2009 at 09:59:36 -

heh, thanks. I feel stupid for not checking...

 
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OMC

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9th October, 2009 at 13:12:29 -

Hopefully you have a key, because otherwise you'll only have 30 days!

 

  		
  		

nim



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9th October, 2009 at 15:05:12 -

Do you really need a key? I thought they were generously giving away their old software. Also ... how do you even go about getting a key for discontinued software?

 
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OMC

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9th October, 2009 at 15:11:41 -

You don't, legally. They aren't giving it away, just a demo. Unless you've found some sort of secret freebie file. The one in the download section needs a key.

 

  		
  		

Silveraura

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9th October, 2009 at 16:17:40 -

Alright, could someone please explain to me what makes TGF1 any better of a pixel or sprite editor than either Paint or MMF2's image editor? When I look at the image editor in TGF1, I see a rather weak, glitchy, and simplistic editor. The simplicity is largely why it's popular, I understand that. That's why I understand and wont argue against people who say they don't like the image editor in MMF 1.5. MMF2's image editor was designed and based off of TGF's editor though. Wtf is wrong with it? I think it's perfect.

 
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nim



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9th October, 2009 at 16:37:21 -


Originally Posted by SiLVERFIRE
Alright, could someone please explain to me what makes TGF1 any better of a pixel or sprite editor than either Paint or MMF2's image editor?



Familiarity?

Maybe the OP doesn't own MMF2. If he/she's using MMF1.5 then I'm sure you can understand.

 
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OMC

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9th October, 2009 at 16:40:47 -

MMF2 adds things that are a bit cumbersome when you don't need them. They are handy when you do, but sometimes it's nice to have the simple. Tools behave kind of annoyingly when you're used to TGF. (particularly the select tool) Also I'm not a fan of what they did with the hot spot and action point thing, since I've accidentally changed it in MMF2 who knows how many times. The animation editor in MMF2, while nice since it's integrated, is also a little clunky and not quite intuitive with some things. On the other hand it does make a lot of, if not most, things better.

I don't ever open TGF anymore, but I can see why someone would want to.

Also one of the biggest things I miss are the actual tool cursors. They were simpler and the point that drew/painted was much easier to see. I can't use MSPaint because of the awful tool cursors. Zooming in is a pain too. And the palette... Ok, I'll shut up now.

Edited by OMC

 

  		
  		

Hernan



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9th October, 2009 at 16:45:04 -

I still use TGF1 for spriting
I do not use MMF2's editor because there is no RGB color box in the image editor. I find it unacceptable that you have to open the color dialog box each time you want to change/tweak your colors.

 
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OMC

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KlikCast Musician! Guy with a HatSomewhat CrazyARGH SignLikes TDCHas Donated, Thank You!Retired Admin
9th October, 2009 at 16:52:01 -

O_o There's a box just like in TGF1. Unless I misunderstood...?

 

  		
  		

~Matt Esch~

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9th October, 2009 at 17:15:10 -

Maybe someone should write a TGF1-esque standalone sprite editor.

 
http://create-games.com/project.asp?id=1875 Image


Hernan



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9th October, 2009 at 19:11:55 -


Originally Posted by OldManClayton
O_o There's a box just like in TGF1. Unless I misunderstood...?


I'm not talking about the palette box. I mean the 3 sliders for RGB color.

 
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Ricky

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9th October, 2009 at 21:59:21 -

I TGF has the morphing tool.

 
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nim



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10th October, 2009 at 02:21:09 -

Haha, I remember that! In fact, I think it was one of the main reasons I bought TGF at the time.. and I used it, maybe, once..?

 
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