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Solgryn

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23rd November, 2009 at 12:07:41 -

Can you do this?? And if yes, how ?

 
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OMC

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23rd November, 2009 at 12:44:26 -

I've wanted to know too. I messed around with some extension that would pass commands to the window, but I couldn't figure out the codes that would make it transparent, even after researching it.

Someone needs to make an extension for this. I would just use the window shape object but that gets rid of the header and doesn't support semitransparency.

 

  		
  		

Solgryn

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23rd November, 2009 at 16:44:12 -

I just did some research and I found out the Kernel object (Sphax) can set the opacity of the window, but i can't get it to work ? :/..

Maybe it's because I'm using vista? :C Can some other people try it out and see if it works?? I downloaded it with the fusion updater

Edit: YAy!! Got it to work =D
Here are my conditions:

- Start of frame
o Kernel: Window>Select>Current
o Kernel: Window>Alter>Transparency State (Set to 1)
o Kernel: Window>Alter>Opacity (Set to x amount fx. 100)

Edited by Solgryn

 
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Del Duio

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23rd November, 2009 at 17:04:44 -

Couldn't you just make something cheesy like a big active w/ the window frame you want and fill in the inside using the alpha channel's transparency.. and then put the texts or whatever over it?

 
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23rd November, 2009 at 18:31:57 -

Mah, I don't have Dev. I can't use the kernel object.

 

  		
  		

Silveraura

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23rd November, 2009 at 20:32:10 -

Whenever you say transparent, I figured you ment the nice clean aero transparency, not the ugly mockups.
Maybe Clickteam should look into baking this ito the program, especially since we already have a DirectX build of MMF, we'd jsut need to up to a higher version build. Would definantly allow more cleaner looking applications. It's become kind of a standard to have toolbars merged somewhat seemlessly into the titlebar now, and I'd like to do that.

 
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23rd November, 2009 at 20:34:28 -

I must have been talking about something else. O_o I meant making the actual draw surface semitransparent.

 

  		
  		

Solgryn

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23rd November, 2009 at 21:06:36 -

Yea, the whole window opaque, semitransperant, alpha all that stuff

 
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UrbanMonk

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23rd November, 2009 at 21:38:44 -

Yes I actually built an application that made all the other windows transparent except the one you were working with. It also had built-in window hiding and window momentum(You could throw windows around the screen and they'd bounce on the edges of the screen)

It was pretty fun to play with. I'll post the source if anyone wants it.

 
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23rd November, 2009 at 22:09:02 -

*raises hand* Yes please.

 

  		
  		

Codemonkey

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23rd November, 2009 at 22:09:05 -

Woah, that sounds sweet! I wants the source please.

 
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UrbanMonk

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23rd November, 2009 at 22:27:49 -

Check the code before you run it to see what it does.

I didn't test it very much, so it probably has some bugs.
I know a few like the ability to grab your start menu and your user picture and throw them around the screen.

These bugs are easy to fix, but I'm lazy.

http://www.jsoftgames.com/DesktopEffects.zip

You need MMF2 Dev to run it.

EDIT: It also makes you taskbar transparent if you click on it then click away, also the start button messes up it you click on that. I just need to make an exception for those window items and it should work perfectly.

Edited by UrbanMonk

 
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23rd November, 2009 at 23:16:49 -


Originally Posted by OldManClayton
Mah, I don't have Dev. I can't use the kernel object.





 

  		
  		

UrbanMonk

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23rd November, 2009 at 23:23:38 -


Originally Posted by OldManClayton

Originally Posted by OldManClayton
Mah, I don't have Dev. I can't use the kernel object.






I'll send you a pirated copy.



 
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23rd November, 2009 at 23:39:07 -

Well, the original post was solved, so I guess there's no harm in continuing to sidetrack. How about a compiled version?

 

  		
  		
   

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