@James: There actually are a few missing details from the forest picture, I just noticed. At least 3 layers were used, and the one that was transparent must've eliminated them. I knew the preview looked different... I'll see if I can't get that little problem fixed, and have another version modified to fit your monitor.
In terms of art they're just fine- the first one looks particularly nice, I think you maybe should work on getting the trees in the second to use the same style as the rest of the picture, they sort of stand out and aren't consistent. I love the way you did the clouds, really.
This is the kind of art style that I really dream someone could animate smoothly for a graphics artist on any game I work with- that something could be somehow done to animate these with fluid breezes and such, but I know that in reality its impossible to use art like this in a video game I'd really like to combine impressionism with game design some day, I believe its a serious way to move forward for arts games. Seen it tried a few times but never seen it work out
I hear ya on that one quite well! I've always had a particular art style in mind yet not with the same fluidity as Disney or such. I dreamed of something more like watching a 2d animated movie with the same movement of a traditional movie; Lord of the rings for example. Of course, this would take a huge amount of frames for even a single second. About the closest thing I could find was this Kingdom Hearts animation. Doubtless it used 3-D or some other special editing, but it's still impressive.
EDIT: Good grief! Where are my manners? Thanks for the comment, mate! And boy, I made tons of misspellings
Hey, nice. I expected something.. average, but this turned out to be the type of artwork I'd pay for. Sweet. I really like the second one.
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
Coolio, thanks for the awesome comment. I agree; I like the second one better. The first one was inspired by a mexican painting, so I tried copying the canvas using textured brush strokes. Didn't work too great. I don't even remember what the second one spawned from, but all I know is the word/name "Lowell" means Young Wolf. Seemed to match the setting...
An old and washed up once-kid
Poobical Has some jaffa cakes in his coat pocket 3
Registered 27/11/2008
Points 54
6th December, 2009 at 16:04:12 -
Dude, I totally dig these pictures! The art style is very well constructed. Really does portray the mood and tone across. I prefer the second one but I think there both well done! Have to draw some more of these and then place them in some sort of puzzle/adventure game.
Thanks a bunch, mate! Ya know, that may not be a bad idea. I'm thinking Myst or Riven, maybe?
Well I got anudder one done todeh; kept me entertained for about an hour or two!
unintentionally it looks like it was inspired by Dust: AET or Eternal Daughter.
EDIT: Oh poop, I forgot the "ing" on thinking.
Edited by W3R3W00F
An old and washed up once-kid
Poobical Has some jaffa cakes in his coat pocket 3
Registered 27/11/2008
Points 54
6th December, 2009 at 19:25:30 -
Top notch! That shading is wonderful. If I was to make a game using that art, I would so make it quirky and funny. Make some more! Tis nice looking at them
Eh, I might-eth makes a game out of them. Depends how patient I am and how long I'll stay interested with it! But the thing about those 3 pictures is that they're all quite panoramic, being designed as traditional paintings. Though it shouldn't be terribly hard to stick them in there somewhere. And I admit, it would be interesting and, I say, pretty fun to try! Especially the forest area.