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StarStrike Productions



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13th January, 2010 at 16:40:49 -

Hi. I'm trying to get some HUD "windows" like in this mockup:
Image

However, whenever I try, the counters go behind the windows.
I've tried making the windows transparent, and filling in the space around the numbers, but this leaves transparent pixels around the edges, no matter how many times I try to fix it.

Can anyone help, please?

 
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13th January, 2010 at 16:48:09 -

this is what you use layers for.

 
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StarStrike Productions



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13th January, 2010 at 16:54:08 -

Thanks for your help, but I AM using layers.

 
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Dr. James MD

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13th January, 2010 at 17:24:18 -

On the highest layer set its X and Y scrolling coefficiencies to 0. Anything you put in that layer will not scroll.
There are other methods but this is probably the easiest.

 
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13th January, 2010 at 17:48:08 -

Make sure you uncheck "Display as Background" in the counter properties.

Edited by Silveraura

 
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StarStrike Productions



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13th January, 2010 at 17:54:41 -


Originally Posted by Dr. James MD
On the highest layer set its X and Y scrolling coefficiencies to 0. Anything you put in that layer will not scroll.
There are other methods but this is probably the easiest.



Thanks for that,
Dr. James, it worked, along with Silverfire's suggestion

The weird part was, I had to put the HUD windows behind the foreground ones, then move them back again.

Edited by StarStrike Productions

 
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