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alastair john jack

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GOTW WINNER CUP 1!GOTW WINNER CUP 2!GOTW WINNER CUP 3!VIP MemberMushroomI am an April Fool
20th January, 2010 at 03:17:19 -

Does anyone know why there is 2 different animation speeds, "Lower Speed" and "Higher Speed"? Do they serve different purposes?
I've always seen it as an inconvenience to always have to set them both to the same speed. Whereas the "stopped" animation gets to only have 1 speed entry! Why can't they all have that?
I assume it's to do with some built-in-movement nonsense or something.

 
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20th January, 2010 at 03:20:28 -

Yep, you're right. It's to do with acceleration. If you have a platforming dude who takes a while to get to full speed, those limits dictate the slowest the animation will play and the fastest it will play.

If the minimum is 40, at speed 30, the animation will still play at 40. If the maximum is 80, at speed 100, it will still play at 80.

 

  		
  		

nim



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20th January, 2010 at 09:03:51 -

What bugs me is how the "animation speed" input fields auto-update. If I type 50 in the slowest box, then 90 in the highest box, it changes both boxes as soon as I type the 9. fffff

Edited by nim

 
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alastair john jack

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GOTW WINNER CUP 1!GOTW WINNER CUP 2!GOTW WINNER CUP 3!VIP MemberMushroomI am an April Fool
20th January, 2010 at 09:38:19 -

LOL. Yes, that happens all to much

 
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