When creating an object, do the actions after it affect only that particular instance? Or does it affect all other instances of that object?
If I create 2 instances of an object in 1 event, will the actions that follow the creation affect both instances or the one which was created last? Here's an image to illustrate my thought:
Will both of these instances have the 'speed' and 'direction' actions applied to them? Or just the final one.
If the actions only follow the last created one, then I presume this would be the ideal process if I want both of the objects to be affected:
Yeah, you have to do it like in the second screenshot. Fastloop it if you're too lazy to add actions.
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
I would always choose your second method. However sometimes copy/pasting those events for another object makes it stop working, only for the second object. I often have to rewrite the events for it to work for the second object.
Of course this could just be something Ive done wrong somewhere along the lines but it still happens really frequently.