I think there might still be some rule about games made with non-clickteam products being ineligible for "Game of the Week" etc.
However, you can still submit them as downloads, so I don't see why there would be any problem submitting a project page.
Personally, I'm always interested in seeing what people are making, regardless what programming language/tool they are using
Originally Posted by Sketchy I think there might still be some rule about games made with non-clickteam products being ineligible for "Game of the Week" etc.
However, you can still submit them as downloads, so I don't see why there would be any problem submitting a project page.
Personally, I'm always interested in seeing what people are making, regardless what programming language/tool they are using
Sure, go for it. I'd actually love to read a commentary on what t's like to switch from MMF to a proper programming language.
However, if you're submitting a download here, know that it'll be judged on the same level as any other game. i.e. don't expect people to be impressed that you spent a whole weekend coding and made a Pong engine.
Nah, knock yourself out. There's so many MMF projects out there. I'd like to see the process of someone making something in C#
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
Originally Posted by Muz Nah, knock yourself out. There's so many MMF projects out there. I'd like to see the process of someone making something in C#
Originally Posted by Muz Nah, knock yourself out. There's so many MMF projects out there. I'd like to see the process of someone making something in C#
I'm afraid it won't be open-source though.. Just in case I might be able to make money out of this.
I didn't mean open source. I just meant someone sort of blogging on the challenges of a game made in C#. I read project pages like blogs or biographies. It's like.. well, that bit in American Idol when they talk about some kid's background and personal life to show how it affects their performance and all.
It's just fun seeing someone get past a major bug when adding in a new feature. And sometimes, they also write what causes these bugs, so I learn a bit in the process. Would be interesting if someone did this with a C# program.
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
TDC is not a klik community, it is a game development community. Application and other software development is more likely to get ignored here than non-klik games; programming languages are the same as spoken languages, expressing the same ideas through different channels. So feel free to use any programming language on anything on the site, but be aware both that some competitions will only allow certain development tools and that the people here are aware of how much effort and skill is reflected in most languages; a game created with some video-game-generator that merely plugs in parameters will be seen for what it is.
If you're pursuing serious game design, other languages based upon C are always very good ideas, usually necessities.
Originally Posted by Muz I didn't mean open source. I just meant someone sort of blogging on the challenges of a game made in C#. I read project pages like blogs or biographies. It's like.. well, that bit in American Idol when they talk about some kid's background and personal life to show how it affects their performance and all.
It's just fun seeing someone get past a major bug when adding in a new feature. And sometimes, they also write what causes these bugs, so I learn a bit in the process. Would be interesting if someone did this with a C# program.
Alright, it's decided then. I am making a project page in here.