Maybe amazing to you, but it doesn't even come close to the flash stuff I see my son playing each day. There are some amazing games he shows me once in a while and I sure haven't seen much made with MMF/TGF that is even getting close to it.
I'm not impressed by the game (although the game is good) as much as the fact that it was compiled with the mmf flush runtime. Just an example of what's possible and that's exciting.
this was already quite apparent back before flash runtime was released (when they released Zeb as a teaser).
I do slightly agree with GameFun4U in a sense. Most clickers have a bad or no grasp on fundamentals that puts other peoples games at a higher level than theirs.
I don't agree with him in the sense that I hate pretty much every flash game I've played. Some of them are well made, but the gameplay is never there for me. The professionalism is definitely there though in most cases as opposed to what you see in click games.
A good example is the Paco Taco Beatemup posted in the general section.
He used basic crap you would expect to see in a beatemup, but not in a click game and it seems to be amazing according to the reactions of most of the people who posted in the thread.
Not saying his game is bad, and I definitely think he has a pretty good grasp on things when compared to the average clicker.
Originally Posted by GamesterXIII this was already quite apparent back before flash runtime was released (when they released Zeb as a teaser).
I do slightly agree with GameFun4U in a sense. Most clickers have a bad or no grasp on fundamentals that puts other peoples games at a higher level than theirs.
I don't agree with him in the sense that I hate pretty much every flash game I've played. Some of them are well made, but the gameplay is never there for me. The professionalism is definitely there though in most cases as opposed to what you see in click games.
A good example is the Paco Taco Beatemup posted in the general section.
He used basic crap you would expect to see in a beatemup, but not in a click game and it seems to be amazing according to the reactions of most of the people who posted in the thread.
Not saying his game is bad, and I definitely think he has a pretty good grasp on things when compared to the average clicker.
Yeah but by pointing out these "flaws" you're just insulting many of us who simply want to make games that are fun to play, rather than to try and impress the world.
The Flash runtime is new. Give it time and people will probably create something that equates to your high standards in due course.
I don't have a problem with people making games as a hobby, but it is somewhat frustrating when you see people that do, but hardly ever try to improve themselves. This is kind of what Game4U was saying. The flash example just isn't that amazing and that goes to show just how low peoples standards are here.
When something that is above a clickers average creation comes along he/she just acts like it is something he has never seen before and as if he has absolutely no chance of ever creating something like it. Sorry if that isn't explained well, i'm not in much of a typing mood at the moment.
I also have flaws in the same areas (attention to details etc.). I just attempt to address them whenever/however I can. Not saying I do a good or bad job of it either.