Wondering if anybody here knows what the filesizes of games exported with the flash versin of MMF are compared to the original filesize? Is there a general rule of thumb that it's the filesize plus a certain number of kilobytes, or some other pattern you've noticed?
One thing that affects the file size in flash is obviously the music format. If you have used some mods or midis in your earlier executable games, those will be automatically converted to mp3 in flash which can easily increase the file size quite a lot.
I don't think midis are supported in flash. This is an extreme case, but somehow my flash site mfa is 17 or so megabytes (music), while the actual SWF is only 3.