I'm wondering what ways there are (if any) to change the screen size when exporting to flash? Like "Stretch frame to current window size" and such.
I'm very used to working in 256x224 and 320x240, but those resolutions wouldn't work too well in 1x1.
The last option would be to resize all the objects and use a higher resolution, but that's just a big waste of memory.
When embedding the Flash object, you can select your own width and height, and it'll automatically stretch. I haven't actually tried this with the MMF2 exporter though.
Originally Posted by X_Sheep When embedding the Flash object, you can select your own width and height, and it'll automatically stretch. I haven't actually tried this with the MMF2 exporter though.
uhhhh no. it doesnt. all it does is stretch the frame, not the content. it will just be background color in the extra space.
n/a
Assault Andy Administrator
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22nd March, 2010 at 11:03:07 -
Clubsoft recently posted on how to scale your game using javascript:
Originally Posted by X_Sheep When embedding the Flash object, you can select your own width and height, and it'll automatically stretch. I haven't actually tried this with the MMF2 exporter though.
uhhhh no. it doesnt. all it does is stretch the frame, not the content. it will just be background color in the extra space.
Ah, so MMF2's exporter actually deals with that. I figured it would behave like nearly all other SWF files and stretch itself, but I wasn't sure.