... A Falling Sand example for MMF? Sand falling through the cracks or down an hourglass sort of thing.
I remember one, but I don't seem to have it ... I really need to take a look at it.
Or if noone knows where I can get it, would someone be willing to make a nice falling sand example (preferably without extensions)?
Blood of the Ancient One, Seen only as Shadow, Faster than Lightning, Fierce as the Greatest Dragon, Nearly Invisible, Floating in a Dream, Entered through the Demon Door, Destroyer of Evil in a Realm with a Red Sky Scarred, Who could I be ?
I think it's going to be a really sluggish thing with the way MMF handles 'particles'. If there's an example for it, it only works as an example, and it's going to be hard to get anything moving around it with all the objects. Unless you have some particles extension.
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
It's not meant to be for particle effects. I want to make an Ink Pen.
The actives will be destroyed and pasted into the background when the "ink" reaches the tip or after a short time, so it won't be slow.
The pen tip would get opened to let the ink flow when the left mouse key is held in.
The problem is how to make the ink flow. How can that be done?
The Falling Sand example fits ... but I cannot find it, does anyone have it?
Blood of the Ancient One, Seen only as Shadow, Faster than Lightning, Fierce as the Greatest Dragon, Nearly Invisible, Floating in a Dream, Entered through the Demon Door, Destroyer of Evil in a Realm with a Red Sky Scarred, Who could I be ?
Blood of the Ancient One, Seen only as Shadow, Faster than Lightning, Fierce as the Greatest Dragon, Nearly Invisible, Floating in a Dream, Entered through the Demon Door, Destroyer of Evil in a Realm with a Red Sky Scarred, Who could I be ?
Using Add Backdrop counts toward the object limit and using paste as backdrop causes them to be deleted if you scroll away from them doesn't it? Eventually it would either be slow, you'd reach the limit, or you would lose the effect, I would think...
Also, is this for your Window-Licker's Paintbrush? Why would you put so much effort into a part that doesn't actually affect the picture? Unless I'm missing something...
I'm using paste into background, and yes it does delete the lines as much as you scroll, (IF you Scroll) but why would you ever need to scroll in a pixel editor? The magnifier being zoomed in does not mean that it scrolls. It's still just as big as the canvas, which is never bigger than the screen. The line will never vanish. There is no limit. I'm using an outside script for the magnifier in case you are wondering.
You make a good point about the pen Jon, plus my logic was flawed. I'm still curious as to how it'd work though.
I'm testing lots of ideas for the Window-Licker's Paintbrush, and you're right that I've spent too much time on this one.
Moving on to the next now.
I still wanna see that falling sand example again sometime though Or a new one if someone cares to make it.
Blood of the Ancient One, Seen only as Shadow, Faster than Lightning, Fierce as the Greatest Dragon, Nearly Invisible, Floating in a Dream, Entered through the Demon Door, Destroyer of Evil in a Realm with a Red Sky Scarred, Who could I be ?