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vetmora120



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23rd August, 2010 at 13:30:31 -

Hello everyone, I'm wondering whats the easiest/simplest way of achieving a similar resault to 'Anders Riggelsens Light and shadow engine 4', without having to use the ForEach.mfx or Multimedia Fusions HWA.

Thanks

 
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Sketchy

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23rd August, 2010 at 13:46:25 -

There is no method that is even remotely easy/simple.
Maybe you could try one of the older versions of that engine - they used normal fastloops instead of the ForEach extension, and didn't require HWA.

 
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vetmora120



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23rd August, 2010 at 13:50:47 -

I thought this was the case. Do you know where I would be able to find an older version??

 
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vetmora120



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23rd August, 2010 at 13:55:16 -

Don't worry I've found them.

 
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vetmora120



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23rd August, 2010 at 14:47:59 -

I have another question. In his particular example, he uses 32 directions to rotate the light. Is it possible to make it rotate with 360 degree directions? I've tried this and it works on the actual light object, just doesn't seem to apply it to the Overlay object... Any help would be appreciated.

Also is there any way to get the Overlay to follow the player for larger levels? Without this lagging? I don't know if this is possible.

The following link is the exact version I'm referring to.
http://andersriggelsen.dk/files/examples/ShadowEngine2.mfa

Thanks, Vetmora

 
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Johnny Look

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27th August, 2010 at 13:33:54 -

Just a question, why don't you use the For Each object and the MMF2 HWA ?
As far as I know they are both free to download.

 
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Silveraura

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27th August, 2010 at 19:12:55 -

HWA is next to impossible to figure out a negitive reason to use it, aside perhaps for the fact that it cannot be installed on warezed copies of MMF2.
Uh oh.

 
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OMC

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27th August, 2010 at 19:59:19 -

HWA applications don't like my semi-old computers, and some projects don't port well into HWA.

Two reasons, at least.

 

  		
  		

UrbanMonk

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27th August, 2010 at 22:36:00 -

Even if you don't use HWA you should definitely use the for-each object. It's significantly faster than loops when objects are involved.

 
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Jon C-B

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27th August, 2010 at 22:50:27 -

What is the for each object?

 
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UrbanMonk

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27th August, 2010 at 23:09:53 -

http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=186462#Post186462

Always check:
http://clickteam.com/epicenter

for new extensions and stuff.

 
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vetmora120



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28th August, 2010 at 01:12:17 -

Comments, comments, comments! What Silverfire said, doesn't work on warezed copies... I'm poor and don't have an official version D: I'm sorry I'll buy it as soon as I can!

 
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Pixelthief

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28th August, 2010 at 03:29:47 -

Ross P can shoot me if he wants, but seriously theres *no* harm in letting someone use the extensions. Though do please get an official copy from clickteam soon! But yeah, here, put these in your MMF2 folder:
https://sites.google.com/site/claniraq/stuff/ForEach.zip?attredirects=0&d=1

The foreach object is powerful in that it can let you do some manipulations of the object scope list in O that otherwise would take O(N^2) time over a list of N objects of the same class. But at the same times, its unfortunately a bit counterintuitive and buggy in how it executes its looping (it won't preserve the stack frame, and finishes executing the line of events before it starts the loop instead of breaking the line, going through the loop, and returning, like virtually all other loop/function/etc in MMF2)

Hope this helps explain some coding mysteries!

 
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vetmora120



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28th August, 2010 at 03:58:49 -

Thanks heaps fellow TDC member! I can now finally do stuff, lol.

 
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vetmora120



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28th August, 2010 at 05:26:41 -

Why does it look like this?

http://ajrg.penscribbles.com/games/lightandshadow.jpg

And how can I get it to look like what I had before?

http://ajrg.penscribbles.com/games/Test2.exe

I should probably stop posting and annoying people, hey...

 
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Johnny Look

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28th August, 2010 at 16:08:13 -

I'm guessing that's because you are not using mmf2's HWA version, which you can't because your copy is illegal.
Tough luck, I guess you'll have to buy a legal copy, just like everyone else. They don't hand over free copies of mmf2 for some reason, you are supposed to pay for it. If you can't afford it there are several free solutions similar to mmf2 like Construct, GameMaker etc.. Not to sound like an asshole, but I don't think anyone here is wealthy, and if you have money for a computer and an internet connection it's not like you live in actual poverty so that's no excuse at all.

 
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Silveraura

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29th August, 2010 at 05:15:59 -


Originally Posted by Pixelthief
Ross P can shoot me if he wants, but seriously theres *no* harm in letting someone use the extensions. Though do please get an official copy from clickteam soon! But yeah, here, put these in your MMF2 folder:
https://sites.google.com/site/claniraq/stuff/ForEach.zip?attredirects=0&d=1

The foreach object is powerful in that it can let you do some manipulations of the object scope list in O that otherwise would take O(N^2) time over a list of N objects of the same class. But at the same times, its unfortunately a bit counterintuitive and buggy in how it executes its looping (it won't preserve the stack frame, and finishes executing the line of events before it starts the loop instead of breaking the line, going through the loop, and returning, like virtually all other loop/function/etc in MMF2)

Hope this helps explain some coding mysteries!



If an extension requires validation of your copy of MMF2 such as in the bonus packs, it's illegal to distribute them in any other way. With that said, I hope your link isn't providing him with something otherwise unobtainable with his copy of MMF2.

 
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Sketchy

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30th August, 2010 at 13:16:51 -

The problem with something like MMF2, is that it appeals to kids/teens, and while their parents may have money, it doesn't necessarily follow that the kids do too (some parents are just really tight) and MMF2 is not cheap.

Obviously you could say that about a lot of things, but with Clickteam products, I think it's a little different in that kids who use pirated copies to begin with, will actually pay for genuine copies of future products when they have the money.
Personally, I used the 30-day demo of TGF1 for about 2 years (just kept turning back the clock on the computer), but started buying legit copies thereafter.

A lot of people have argued that Clickteam should release a free version with limited features, and in a way, I guess a pirated copy of MMF2 is just that.

 
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OMC

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30th August, 2010 at 14:17:14 -

Piracy is still piracy though.

It's best not to admit you've done it, at the very least.

 

  		
  		

Marko

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30th August, 2010 at 21:28:30 -

Haha, all this talk of piracy being bad just smacks of a little hypocracy. Sure, i know it's wrong and we should never encourage it, and i no longer feel the need to partake in it now i earn a living, but as a kid i did it like it was free (ell, it was i guess!) and i bet most of us on here have done it somewhere along the line (forgive me if you haven't ever, but seriously keep looking, i bet you broke some copyright laws somewhere down the line!)

Let's give the kids a break and nurture their desire to use MMF! Perhaps Clickteam should get in on the act and do more to get kids on tight budgets interested in their products!

And as OMC said, don't go shouting about it if you do pirate stuff!

 
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Sketchy

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30th August, 2010 at 23:23:36 -

Yeah, I'm pretty sure everyone over the age of about 20, has taped songs off the radio (or maybe made a mix tape for their girlfriend ), if nothing else.

OMC's probably right that it's not particularly smart to tell everyone you're using pirated software, though - and just so you know, if Clickteam happen to come across a file you uploaded somewhere, they CAN tell if it was made using a copy you got off the internet.
Plus it's breaking TDC Site Rule #1 - as is this very post, come to think of it...

 
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Silveraura

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31st August, 2010 at 00:23:03 -

I just turned 20 a couple months ago and even I was taping songs off the radio.

 
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Hagar

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3rd September, 2010 at 14:21:40 -

Typical off topic reply from me : Mix tapes, that takes me back. I find cassetes oddly charming for some reason and my car still has a cassette/FM radio .

 
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