I don't like admitting this because I love Klikcast, but it lacks variation between episodes. Possible new segments could be what Rikus' favorite game was out of, say, 3-5 recent ones, and/or a segment on which 3-5 recent games had the best art/music/sfx/animation/story/gameplay/etc.
That, or we could add more games to the arcade...! (Hint hint)
Oh no everyone has a different opinion, lol there is such a big grey area
I will think about it some more, I could continue the trend that was started in the most recent episode, were the episode is shorter, some reviews maybe a trailer and wrap that up in a package. It is really hard trying to get exclusive content even trailers. I shall ponder on it some more
Thanks for all the feedback btw
Be sure to follow us on the twitters for the latest and greatest: @dailyclick
One thing I'm wondering is why the intro theme in the latest Klikcast was changed to that blippy 8-bit styled tune. The other one was better, in my opinion.
I like to toy with the intro every couple of Episodes, we had the other tune for such a long time, I tough it would give the intro some more freshness. Of course I have been wrong before
I think I am deciding on doing another regular small 10 min video episode before the big annual Christmas Episode, after that I can ponder on this whole klikcasty thing some more
Be sure to follow us on the twitters for the latest and greatest: @dailyclick
Originally Posted by Rikus Oh no everyone has a different opinion, lol there is such a big grey area
I will think about it some more
It's great, but it's up to you if you want to continue with it. I enjoy watching each episode, but on the other hand, with a family and everything else, I honestly don't know how you find the time to make it. It must take a lot of time to record and edit. The audio podcasts were a great idea and I enjoyed listening to them. Personally I'd prefer to listen to those and have a video Klikcast once in a while with trailers and so on.
If you enjoy making the Klikcast as a creative project (rather than just a service to the community; a job) then keep going! It's a great show and you've gotten almost 300 views for the latest Klikcast episode. Most downloads on this site downloads are lucky to get over 50 so I'd say that it's still doing pretty well.
Thanks Nim! And good point, I do really enjoy making them but you are right it is finding the time, wich is almost impossible but that is a challenge in itself Maybe with a smaller runtime and some help from other community members it can be done on a regular basis
Be sure to follow us on the twitters for the latest and greatest: @dailyclick
I've always enjoyed klikcast and I hope you continue the show. Many of the games I've looked forward to playing are because of the gameplay featured in klikcast. If the show changes to podcast I'll listen, but honestly those things put me to sleep. Other than that I'd like to say thank you for 26 great episodes and Happy Holidays!
I think who ever does those click casts should like join some church singing group and do some voice training or something, and or probably get a decent microphone, cause he sounds like a gerbil on fire speaking through his nose. That's one of the reasons i don't watch clickcast.
The other reason is that i don't like serius stuff, if it were more funny, and not just about some obvius facts of the game we can anyhow see in the video, and more edited i might watch it.
I know that most people are suggesting making the klikcast shorter but i think including new feautres would freshen things up a bit. I suggested a quick tutorial section a month or so back and i still think that this would be a good idea. You could start out with the basics such as creating a custom platform movement and then make sprawling tutorials on larger engines.
As i suggested previously these could be created by the more experienced members of the community and sent to you.
I tried to make a simple introductory tutorial the other day for something else that could have been used on the Klikcast... but Fraps was such a pain that it didn't pan out.