you know those quick time panorama photos where you can pan around and move around 360°?
they are called QuickTime VR and wikipedia says you make those with Apple Inc.'s QuickTime Authoring Studio.
now i dont find anything about Apple Inc.'s QuickTime Authoring Studio. on the apple page. nothing on youtube either. i find the product on amazon though.
so i am wondering if it is kinda dead and if you know some other program to make those panoroama views- have any experience with that?
i actually want to rotate an object- not a panorama shot.
The Panorama one works fine - you have to stitch the photos together yourself, in Photoshop or the software that comes bundled with digital cameras, or whatever - but it works, and will create a nice panorama that you can pan/tilt/zoom.
The Object one, which should do what you wanted, seems to be a lot more complicated - probably not useable.
I just recently discovered that Apple stopped supporting panorama's when I made one in 3ds Max and had to uninstall and reinstall an older version of Quicktime just to view the panorama.
Originally Posted by SiLVERFIRE I just recently discovered that Apple stopped supporting panorama's when I made one in 3ds Max and had to uninstall and reinstall an older version of Quicktime just to view the panorama.
quicktime player X is a piece of shit. cant export to common formats, tends to cut off black frames at the end, trimms a few pixels on every side of your video... i dont know what apple was thinking IF they were even thinking. quicktime player 7 all the way.
anyways if i want to shoot an object and have a 360° view how would i have to set up my cameras?
can I just shoot 360 pictures around it horizontally and 360 vertically and the program will calculate the rest or do I need to shoot it from way more angles and go around from more angles like diagonally up and stuff?
If you just want the user to be able to rotate the object about a single axis, in increments of 10 degrees, then you would need to take 36 pictures.
If you wanted them to be able to tilt the object up and down in 10 degree increments as well, then you would need to take a picture using every combination of rotation and tilt - meaning you'd need to take 1296 pictures.
There is no clever processing going on - you can't take two pictures from different angles and have it interpolate for angles between them.