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Message
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siven I EAT ROCKS
Registered 03/11/2008
Points 604
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7th April, 2011 at 23:29:58 -
alright, heres whats happening... i have 2 zombies on screen, both use the objects Test enemy detector for its detector, and Test enemy Object for its animations. i want it so when im on the left side of the zombie, it will face left, and same with the right. this only works if they Both are on the same side of the character, why is this? i cant seem to get them to act individually. any idea what i should do?
[Game design makes my brain feel like its gonna explode.]
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The Chris Street Administrator
Unspeakably Lazy Admin
Registered 14/05/2002
Points 48488
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7th April, 2011 at 23:42:13 -
X Position of "Zombie" > X position of "Player":
Set direction of zombie to LEFT
X Position of "Zombie" > X position of "Player":
Set direction of zombie to RIGHT
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Sketchy Cornwall UK
Registered 06/11/2004
Points 1971
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8th April, 2011 at 00:11:46 -
And make sure you use "Compare X position to a value", and NOT "Compare two general values".
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siven I EAT ROCKS
Registered 03/11/2008
Points 604
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8th April, 2011 at 01:12:50 -
strange, i had put that into one of my other events, the one that makes them move, for some reason i couldnt combine them, i split them up and it works fine now
[Game design makes my brain feel like its gonna explode.]
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