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nim



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26th May, 2011 at 12:22:30 -


Originally Posted by Chris Burrows
Thanks Nim!

When I run the exe file, it goes full screen and looks great.

When I open the mfa file and click the "Run Application" button, full screen doesn't work. Like in the screenshot below.

Also, if I rebuild the exe file from the mfa file, full screen doesn't work.

It could be my copy of MMF2 that's doing it. Any ideas?



I couldn't open your example file. MMF2 still complains that CharImage isn't found. I've been having a few problems recently with extensions so this problem could be at my side. If you feel like making another example with the charimage object removed I could try that, but I don't think I can do more than test it out and tell you what happened.

It already sounds like your computer is displaying things differently to mine. I get fullscreen with widescreen letterbox borders whether I run the exe or run it from within MMF2. Sorry I couldn't be more help. Has anyone else tried running these files?

As for V-sync, use it if you're having major problems with screen tearing but otherwise it'll just make your game slower.

 
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Chris Burrows



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  14/09/2002
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26th May, 2011 at 15:11:17 -

Thanks Nim for trying to help but I think you're right. My computer is already displaying things differently to yours.

When I open the file you made for me in MMF I can't get fullscreen, while you can. So it is either my graphics card or my MMF. The exe file runs fine so I'm pretty confident it isn't my graphics card and that it is my MMF. I think I'll try re-installing it. Thanks for your help!

If you want the Char Image extension here it is: http://www.whenthereisnoroominhellthedeadwalktheearth.com/MMF/CharacterImage.zip

 
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Jenswa

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30th May, 2011 at 19:58:35 -

Hmm interesting problem. Oh and about that v-sync, you can split your render and game update logic so you're game will go faster but the fps is untouched.

For HoogHaar XL I seem to have used the "display properties extension" for resizing, not sure it will help you achieve the effect you need or that it works with the new MMF. It was designed and programmed by Mike Johnson according to the info box.

Perhaps you could compare your graphics cards, driver information and operating system (windows version). That should help you guys getting things clearer and perhaps I can help testing with the exe files, so you now how runs on the machine of the end-user.

Have fun figuring it out, I am back to work now.

 
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Silveraura

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30th May, 2011 at 21:24:12 -


Originally Posted by GamesterXIII
V-Sync only works in full-screen because windowed apps don't have control over the screen controls/buffer. A lot of video cards have a v-sync option that is on by default that you can toggle in its control panel/center, but I'm still not sure if that even affects windowed apps though.




Correction, V-Sync may not sync the framerate and the monitor.. however it DOES fix tearing. I've seen it. I've made applications where, in Windowed mode, I've noticed a significant difference between V-Sync on and V-Sync on.

 
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Chris Burrows



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GOTW WINNER OCT. 2011
31st May, 2011 at 11:12:37 -


Thanks Jenswa! Yeah I remember the Display Properties extension. I found another similar extension for MMF2 and they both have the same problem that if you're game crashes, the original resolution isn't restored. It is very annoying when everything on you screen is giant and you have to change it back.

If you still want to help, you can try this for me.

http://www.whenthereisnoroominhellthedeadwalktheearth.com/MMF/fullscreenproblem.zip (mfa and exe file)

There is an EXE file which I've compiled on my computer in "DIRECT3D" and with "Change Resolution Mode" enabled. According to everybody who's been posting here, it should be full screen. Which it isn't. Is it for you?

Also! Try open the MFA file and see if it goes fullscreen for you from there. And maybe try building it to EXE and upload it and see if I can see it as full screen.

If you have time and can be bothered doing that for me that would be amazing! Thanks Jenswa! Have a good one.

 
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Jenswa

Possibly Insane

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31st May, 2011 at 19:42:19 -

To read some information on V-sync: http://www.tweakguides.com/Graphics_9.html

V-sync disabled will let you graphics card produce the maximum number of frames per second which may be perhaps more than your monitor can handle and therefore can go out of sync.

V-sync enabled will let you graphics card produce more or less of the same number of frames per second, but will only send a completed frame when the monitor is asking for it and therefore limiting your fps.

Here is my test result with the exe file:
Image

It's kinda fullscreen, because it uses all of my pixels but then leaves the windows taskbar over the game and it doesn't seem to resize. So it's not working for me.

Sorry don't have MMF2, just the TGF2 Newsgrounds build but that one doesn't support alpha channels in images and I should have installed the extension. So I can only build swf files.

Edit:
Hmmm funny, the widescreentest doesn't work at all for me. Well it starts, takes up an application spot in windows, but it doesn't display anything.

Edited by Jenswa

 
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