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Message
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m33n3
Registered 02/09/2011
Points 1
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2nd September, 2011 at 22:42:09 -
i want to make bosses like http://www.youtube.com/watch?v=81KZkVghdU8&feature=channel_video_title scripted and good.
but i know it can be diffcult but if someone knows anythings please tell me if you want to sorry for my bad english.
Im new with MMF 2 and im learning
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Windybeard Games
Registered 14/04/2005
Points 219
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2nd September, 2011 at 22:58:34 -
Hi. There are endless ways of making a multipart boss. However the bosses in the video link are fairly complex. Especially the glowing orb.
bosses are usually a patterned ai which can be fairly complex. I would suggest that if you are new to mmf or game making that you try something a little easier. However if you wanna dive into the deep end, I wish you the best of luck.
I would attempt say a 2 piece boss and a very simple ai. It wil still look good and bosses usually are about the graphics anyways.
Sorry if this its useless however to write a boss example would take large amount of time.
A search of the forums and articles may office useful.
n/a
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Windybeard Games
Registered 14/04/2005
Points 219
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2nd September, 2011 at 23:01:16 -
May prove useful*
n/a
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nim
Registered 17/05/2002
Points 7234
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3rd September, 2011 at 04:43:03 -
I don't know if this'll help you, but I've always made bosses in the same way:
There's an off-screen "controller" object that I use to control which pattern the boss is playing and for how long. I'm sure you could use the boss sprite itself but I like to keep the boss object's alterable values free. Alterable Value A controls which pattern and Alterable Value B counts down to zero, allowing me to set the timing of each pattern. So, for example, if I set value A to 10 and value B to 300 then it'll play that attack sequence for 300 MMF "counts" (6 seconds) When B reaches zero, it moves onto the next pattern in the sequence unless there's an exception event such as randomly choosing the next pattern.
I hope that made sense..?
I'd love to know what methods Konjak uses to make his bosses.
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