Posted By
|
Message
|
Otter Rating
Registered 29/06/2008
Points 464
|
2nd November, 2011 at 22:03:42 -
I'm sure this topic has been covered many times, but I think it is a really great discussion and could benefit from being brought up again. So I'm just curious, who here sells click games? Or who here has sold them, why did you quit? Who has tried? Any suggestions for other people wanting to do this? Post your stories of your attempts of going into the world of marketing your creations!
n/a
|
Fordom Nordanrikets konung
Registered 12/02/2009
Points 190
|
9th November, 2011 at 22:07:42 -
I sold a few... 2o kr for the games as cds. The cds cost more.
So i went bankript.
This forum is full of trolls and disinfo agents.
|
s-m-r Slow-Motion Riot
Registered 04/06/2006
Points 1078
|
9th November, 2011 at 22:13:34 -
"Crowdsourcing" platforms such as Kickstarter seem to be all the rage nowadays. I've even seen tabletop board games being developed/supported/sold thanks to KS campaigns. I don't see why it wouldn't work for software, Klick-derived or otherwise.
I'm sure there are some KS success stories for software projects developed by indie coders; I recommend having a look at that for inspiration.
n/a
|
Hayo Stone Goose
Registered 15/08/2002
Points 6949
|
10th November, 2011 at 14:18:02 -
I am in the flashgame business (with Steve Harris) and do gfx jobs (mostly flash games as well). I also started making little games for companies. I now got to the point where I make more money with this than I do with my job (which leads to funny tax problems).
www.hayovanreek.nl
|
Otter Rating
Registered 29/06/2008
Points 464
|
11th November, 2011 at 00:20:08 -
Whoa, that's cool Hayo. So do you get the money from the flashgame ads, or just for designing the little flash games for companies? Must say, it's really amazing that you have surpassed the money you make with your job. You're a teacher correct? I realize it's not a high paying profession, but many people live on that salary alone, so to surpass it is really quite a feat.
n/a
|
AndyUK Mascot Maniac
Registered 01/08/2002
Points 14586
|
11th November, 2011 at 01:27:51 -
Ive thought about selling games before but I just can't see myself really commit to making a commercial game from the start. I just start working on something and, I dunno, indie games just have to be different to what I usually end up with.
I'm interested in hearing more about Hayo's work though.
Tell us more.
.
|
CsaR Old tdc fart
Registered 16/09/2002
Points 742
|
12th November, 2011 at 14:59:45 -
I've never tried to sell a pc game but I have thought about it. I think it is difficult because so much stuff to the PC is free.
I just recently bought the IOS exporter though and I submitted my first game to Appstore a couple of days ago. It will cost $0.99 US. Hopefully that will generate something but the main reason for making the game in the first place is because I still enjoy it.
I made a quick trailer for the game here (only for Ipads): http://www.youtube.com/watch?v=7S5aXzkS57Q
/End of shameless advertising
Making a game for Appstore or Android Market is in my book a very good way of trying to sell a game for a beginner since you don't have to make a website or anything to host the game. You can just make your game and then put it up there.
My advice is to first and foremost make games because you enjoy it, and if you make a game you enjoy chances are others will and then you can decide to sell it. I think many people consider it a big deal selling a game but it really isn't. Just do it or don't, you can always change your mind later on .
(9*_*)9 o-(*_*o)
www.hoghar.com
|
Hayo Stone Goose
Registered 15/08/2002
Points 6949
|
15th November, 2011 at 16:19:32 -
Step 1: get talented at something
Step 2: find the right people and be nice to them
Lots of people on this site already have step 1 and are capable of step 2.
www.hayovanreek.nl
|
Ski TDC is my stress ball
Registered 13/03/2005
Points 10130
|
15th November, 2011 at 19:32:51 -
You're quite kind, Hayo.
n/a
|
Otter Rating
Registered 29/06/2008
Points 464
|
16th November, 2011 at 04:11:54 -
I have yet to get step 1 down and I don't think I'm capable of step 2
n/a
|
Pixelthief Dedicated klik scientist
Registered 02/01/2002
Points 3419
|
16th November, 2011 at 08:50:39 -
step 3: spend years slogging through hard labor in the salt mines, aka getting programming/graphics/music/game actually done
Gridquest V2.00 is out!!
http://www.create-games.com/download.asp?id=7456
|
Hagar Administrator
Old klik fart
Registered 20/02/2002
Points 1692
|
16th November, 2011 at 15:05:02 -
I have a patented Hagar three step program.
1. Collect Underpants Make games
2. ?
3. Profit.
n/a
|
|
|